Goto

Collaborating Authors

3D Indoor Instance Segmentation in an Open-World Mohamed El Amine Boudjoghra

Neural Information Processing Systems

Existing 3D instance segmentation methods typically assume that all semantic classes to be segmented would be available during training and only seen categories are segmented at inference. We argue that such a closed-world assumption is restrictive and explore for the first time 3D indoor instance segmentation in an open-world setting, where the model is allowed to distinguish a set of known classes as well as identify an unknown object as unknown and then later incrementally learning the semantic category of the unknown when the corresponding category labels are available. To this end, we introduce an open-world 3D indoor instance segmentation method, where an auto-labeling scheme is employed to produce pseudo-labels during training and induce separation to separate known and unknown category labels. We further improve the pseudo-labels quality at inference by adjusting the unknown class probability based on the objectness score distribution. We also introduce carefully curated open-world splits leveraging realistic scenarios based on inherent object distribution, region-based indoor scene exploration and randomness aspect of open-world classes. Extensive experiments reveal the efficacy of the proposed contributions leading to promising open-world 3D instance segmentation performance.


EZ-HOI: VLM Adaptation via Guided Prompt Learning for Zero-Shot HOI Detection Qinqian Lei Bo Wang 2 Robby T. Tan National University of Singapore

Neural Information Processing Systems

Detecting Human-Object Interactions (HOI) in zero-shot settings, where models must handle unseen classes, poses significant challenges. Existing methods that rely on aligning visual encoders with large Vision-Language Models (VLMs) to tap into the extensive knowledge of VLMs, require large, computationally expensive models and encounter training difficulties. Adapting VLMs with prompt learning offers an alternative to direct alignment. However, fine-tuning on task-specific datasets often leads to overfitting to seen classes and suboptimal performance on unseen classes, due to the absence of unseen class labels. To address these challenges, we introduce a novel prompt learning-based framework for Efficient Zero-Shot HOI detection (EZ-HOI). First, we introduce Large Language Model (LLM) and VLM guidance for learnable prompts, integrating detailed HOI descriptions and visual semantics to adapt VLMs to HOI tasks. However, because training datasets contain seen-class labels alone, fine-tuning VLMs on such datasets tends to optimize learnable prompts for seen classes instead of unseen ones. Therefore, we design prompt learning for unseen classes using information from related seen classes, with LLMs utilized to highlight the differences between unseen and related seen classes. Quantitative evaluations on benchmark datasets demonstrate that our EZ-HOI achieves state-of-the-art performance across various zero-shot settings with only 10.35% to 33.95% of the trainable parameters compared to existing methods.





Decentralized Matrix Sensing: Statistical Guarantees and Fast Convergence

Neural Information Processing Systems

We explore the matrix sensing problem from near-isotropic linear measurements, distributed across a network of agents modeled as an undirected graph, with no server. We provide the first study of statistical, computational/communication guarantees for a decentralized gradient algorithm that solves the (nonconvex) Burer-Monteiro type decomposition associated to the low-rank matrix estimation. With small random initialization, the algorithm displays an approximate two-phase convergence: (i) a spectral phase that aligns the iterates' column space with the underlying low-rank matrix, mimicking centralized spectral initialization (not directly implementable over networks); and (ii) a local refinement phase that diverts the iterates from certain degenerate saddle points, while ensuring swift convergence to the underlying low-rank matrix. Central to our analysis is a novel "in-network" Restricted Isometry Property which accommodates for the decentralized nature of the optimization, revealing an intriguing interplay between sample complexity, network connectivity & topology, and communication complexity.



DALD: Improving Logits-based Detector without Logits from Black-box LLMs Cong Zeng 1 Shengkun Tang 1 Xianjun Yang 2 Yuanzhou Chen 3

Neural Information Processing Systems

The advent of Large Language Models (LLMs) has revolutionized text generation, producing outputs that closely mimic human writing. This blurring of lines between machine-and human-written text presents new challenges in distinguishing one from the other - a task further complicated by the frequent updates and closed nature of leading proprietary LLMs. Traditional logits-based detection methods leverage surrogate models for identifying LLM-generated content when the exact logits are unavailable from black-box LLMs. However, these methods grapple with the misalignment between the distributions of the surrogate and the often undisclosed target models, leading to performance degradation, particularly with the introduction of new, closed-source models. Furthermore, while current methodologies are generally effective when the source model is identified, they falter in scenarios where the model version remains unknown, or the test set comprises outputs from various source models.



Filippo Lazzati Mirco Mutti Alberto Maria Metelli Politecnico di Milano Technion Politecnico di Milano Milan, Italy Haifa, Israel Milan, Italy filippo.lazzati@polimi.it

Neural Information Processing Systems

In online Inverse Reinforcement Learning (IRL), the learner can collect samples about the dynamics of the environment to improve its estimate of the reward function. Since IRL suffers from identifiability issues, many theoretical works on online IRL focus on estimating the entire set of rewards that explain the demonstrations, named the feasible reward set. However, none of the algorithms available in the literature can scale to problems with large state spaces. In this paper, we focus on the online IRL problem in Linear Markov Decision Processes (MDPs). We show that the structure offered by Linear MDPs is not sufficient for efficiently estimating the feasible set when the state space is large. As a consequence, we introduce the novel framework of rewards compatibility, which generalizes the notion of feasible set, and we develop CATY-IRL, a sample efficient algorithm whose complexity is independent of the cardinality of the state space in Linear MDPs. When restricted to the tabular setting, we demonstrate that CATY-IRL is minimax optimal up to logarithmic factors. As a by-product, we show that Reward-Free Exploration (RFE) enjoys the same worst-case rate, improving over the state-of-the-art lower bound. Finally, we devise a unifying framework for IRL and RFE that may be of independent interest.