Experiments with Encoding Structured Data for Neural Networks
Koujalgi, Sujay Nagesh, Dodge, Jonathan
–arXiv.org Artificial Intelligence
This is the essence of a planning problem, and one instance of planning problems of particular import is wargaming, which is a simulated military exercise to test strategies and operational plans in a controlled environment. Within the context of planning problems, it is easy to envision a variety of applications for AI, ranging from decision support systems (DSS), intelligent opponents, scenario generation, and so on. This work will focus primarily on agents usable for the first two applications: DSS and intelligent opponents. As a result, we seek not only agents that can select a good quality action, but also agents that can analyze multi-player interactions, adapt rapidly to changing conditions, and provide interpretable insights. The U.S. Department of Defense introduced Battlespace [5] as a platform for wargaming [6].
arXiv.org Artificial Intelligence
Feb-15-2024
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