Diminishing Returns Shape Constraints for Interpretability and Regularization
We investigate machine learning models that can provide diminishing returns and accelerating returns guarantees to capture prior knowledge or policies about how outputs should depend on inputs. We show that one can build flexible, nonlinear, multi-dimensional models using lattice functions with any combination of concavity/convexity and monotonicity constraints on any subsets of features, and compare to new shape-constrained neural networks. We demonstrate on real-world examples that these shape constrained models can provide tuning-free regularization and improve model understandability.
MULAN: A Blind and Off-Grid Method for Multichannel Echo Retrieval
This paper addresses the general problem of blind echo retrieval, i.e., given M sensors measuring in the discrete-time domain M mixtures of K delayed and attenuated copies of an unknown source signal, can the echo location and weights be recovered? This problem has broad applications in fields such as sonars, seismology, ultrasounds or room acoustics. It belongs to the broader class of blind channel identification problems, which have been intensively studied in signal processing. All existing methods proceed in two steps: (i) blind estimation of sparse discrete-time filters and (ii) echo information retrieval by peak picking. The precision of these methods is fundamentally limited by the rate at which the signals are sampled: estimated echo locations are necessary on-grid, and since true locations never match the sampling grid, the weight estimation precision is also strongly limited. This is the so-called basis-mismatch problem in compressed sensing. We propose a radically different approach to the problem, building on top of the framework of finite-rate-of-innovation sampling. The approach operates directly in the parameter-space of echo locations and weights, and enables near-exact blind and off-grid echo retrieval from discrete-time measurements. It is shown to outperform conventional methods by several orders of magnitudes in precision.
Variational Inverse Control with Events: A General Framework for Data-Driven Reward Definition
The design of a reward function often poses a major practical challenge to real-world applications of reinforcement learning. Approaches such as inverse reinforcement learning attempt to overcome this challenge, but require expert demonstrations, which can be difficult or expensive to obtain in practice. We propose inverse event-based control, which generalizes inverse reinforcement learning methods to cases where full demonstrations are not needed, such as when only samples of desired goal states are available. Our method is grounded in an alternative perspective on control and reinforcement learning, where an agent's goal is to maximize the probability that one or more events will happen at some point in the future, rather than maximizing cumulative rewards. We demonstrate the effectiveness of our methods on continuous control tasks, with a focus on high-dimensional observations like images where rewards are hard or even impossible to specify.
Adversarial Scene Editing: Automatic Object Removal from Weak Supervision
While great progress has been made recently in automatic image manipulation, it has been limited to object centric images like faces or structured scene datasets. In this work, we take a step towards general scene-level image editing by developing an automatic interaction-free object removal model. Our model learns to find and remove objects from general scene images using image-level labels and unpaired data in a generative adversarial network (GAN) framework. We achieve this with two key contributions: a two-stage editor architecture consisting of a mask generator and image in-painter that co-operate to remove objects, and a novel GAN based prior for the mask generator that allows us to flexibly incorporate knowledge about object shapes. We experimentally show on two datasets that our method effectively removes a wide variety of objects using weak supervision only.
Searching for Efficient Multi-Scale Architectures for Dense Image Prediction
The design of neural network architectures is an important component for achieving state-of-the-art performance with machine learning systems across a broad array of tasks. Much work has endeavored to design and build architectures automatically through clever construction of a search space paired with simple learning algorithms. Recent progress has demonstrated that such meta-learning methods may exceed scalable human-invented architectures on image classification tasks. An open question is the degree to which such methods may generalize to new domains. In this work we explore the construction of meta-learning techniques for dense image prediction focused on the tasks of scene parsing, person-part segmentation, and semantic image segmentation. Constructing viable search spaces in this domain is challenging because of the multi-scale representation of visual information and the necessity to operate on high resolution imagery. Based on a survey of techniques in dense image prediction, we construct a recursive search space and demonstrate that even with efficient random search, we can identify architectures that outperform human-invented architectures and achieve state-of-the-art performance on three dense prediction tasks including 82.7% on Cityscapes (street scene parsing), 71.3% on PASCAL-Person-Part (person-part segmentation), and 87.9% on PASCAL VOC 2012 (semantic image segmentation). Additionally, the resulting architecture is more computationally efficient, requiring half the parameters and half the computational cost as previous state of the art systems.
Geometry Based Data Generation
We propose a new type of generative model for high-dimensional data that learns a manifold geometry of the data, rather than density, and can generate points evenly along this manifold. This is in contrast to existing generative models that represent data density, and are strongly affected by noise and other artifacts of data collection. We demonstrate how this approach corrects sampling biases and artifacts, thus improves several downstream data analysis tasks, such as clustering and classification. Finally, we demonstrate that this approach is especially useful in biology where, despite the advent of single-cell technologies, rare subpopulations and gene-interaction relationships are affected by biased sampling. We show that SUGAR can generate hypothetical populations, and it is able to reveal intrinsic patterns and mutual-information relationships between genes on a single-cell RNA sequencing dataset of hematopoiesis.
Fairness Through Computationally-Bounded Awareness
We study the problem of fair classification within the versatile framework of Dwork et al. [ITCS '12], which assumes the existence of a metric that measures similarity between pairs of individuals. Unlike earlier work, we do not assume that the entire metric is known to the learning algorithm; instead, the learner can query this metric a bounded number of times. We propose a new notion of fairness called and show how to achieve this notion in our setting. Metric multifairness is parameterized by a similarity metric d on pairs of individuals to classify and a rich collection C of (possibly overlapping) comparison sets over pairs of individuals. At a high level, metric multifairness guarantees that, as long as these subpopulations are identified within the class C.
Group Equivariant Capsule Networks
We present group equivariant capsule networks, a framework to introduce guaranteed equivariance and invariance properties to the capsule network idea. Our work can be divided into two contributions. First, we present a generic routing by agreement algorithm defined on elements of a group and prove that equivariance of output pose vectors, as well as invariance of output activations, hold under certain conditions. Second, we connect the resulting equivariant capsule networks with work from the field of group convolutional networks. Through this connection, we provide intuitions of how both methods relate and are able to combine the strengths of both approaches in one deep neural network architecture. The resulting framework allows sparse evaluation of the group convolution operator, provides control over specific equivariance and invariance properties, and can use routing by agreement instead of pooling operations. In addition, it is able to provide interpretable and equivariant representation vectors as output capsules, which disentangle evidence of object existence from its pose.
Unsupervised Image-to-Image Translation Using Domain-Specific Variational Information Bound
Unsupervised image-to-image translation is a class of computer vision problems which aims at modeling conditional distribution of images in the target domain, given a set of unpaired images in the source and target domains. An image in the source domain might have multiple representations in the target domain. Therefore, ambiguity in modeling of the conditional distribution arises, specially when the images in the source and target domains come from different modalities. Current approaches mostly rely on simplifying assumptions to map both domains into a shared-latent space. Consequently, they are only able to model the domain-invariant information between the two modalities. These approaches cannot model domain-specific information which has no representation in the target domain. In this work, we propose an unsupervised image-to-image translation framework which maximizes a domain-specific variational information bound and learns the target domain-invariant representation of the two domain. The proposed framework makes it possible to map a single source image into multiple images in the target domain, utilizing several target domain-specific codes sampled randomly from the prior distribution, or extracted from reference images.
M-Walk: Learning to Walk over Graphs using Monte Carlo Tree Search
Learning to walk over a graph towards a target node for a given query and a source node is an important problem in applications such as knowledge base completion (KBC). It can be formulated as a reinforcement learning (RL) problem with a known state transition model. To overcome the challenge of sparse rewards, we develop a graph-walking agent called M-Walk, which consists of a deep recurrent neural network (RNN) and Monte Carlo Tree Search (MCTS). The RNN encodes the state (i.e., history of the walked path) and maps it separately to a policy and Q-values. In order to effectively train the agent from sparse rewards, we combine MCTS with the neural policy to generate trajectories yielding more positive rewards.