Building Open-Ended Embodied Agents with Internet-Scale Knowledge
–Neural Information Processing Systems
Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a wide spectrum of tasks and capabilities. Inspired by how humans continually learn and adapt in the open world, we advocate a trinity of ingredients for building generalist agents: 1) an environment that supports a multitude of tasks and goals, 2) a large-scale database of multimodal knowledge, and 3) a flexible and scalable agent architecture.
Neural Information Processing Systems
Feb-7-2025, 12:20:21 GMT
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- Instructional Material (0.68)
- Research Report > New Finding (0.46)