A Tale of Two Languages: Large-Vocabulary Continuous Sign Language Recognition from Spoken Language Supervision
Raude, Charles, Prajwal, K R, Momeni, Liliane, Bull, Hannah, Albanie, Samuel, Zisserman, Andrew, Varol, Gül
–arXiv.org Artificial Intelligence
In this work, our goals are two fold: large-vocabulary continuous sign language recognition (CSLR), and sign language retrieval. To this end, we introduce a multi-task Transformer model, CSLR2, that is able to ingest a signing sequence and output in a joint embedding space between signed language and spoken language text. To enable CSLR evaluation in the large-vocabulary setting, we introduce new dataset annotations that have been manually collected. These provide continuous sign-level annotations for six hours of test videos, and will be made publicly available. We demonstrate that by a careful choice of loss functions, training the model for both the CSLR and retrieval tasks is mutually beneficial in terms of performance -- retrieval improves CSLR performance by providing context, while CSLR improves retrieval with more fine-grained supervision. We further show the benefits of leveraging weak and noisy supervision from large-vocabulary datasets such as BOBSL, namely sign-level pseudo-labels, and English subtitles. Our model significantly outperforms the previous state of the art on both tasks.
arXiv.org Artificial Intelligence
May-16-2024
- Country:
- Asia > Middle East
- Atlantic Ocean > North Atlantic Ocean
- Celtic Sea > Bristol Channel (0.04)
- Irish Sea (0.04)
- North Sea > West of Shetlands (0.04)
- Europe
- Belgium (0.04)
- Denmark (0.04)
- Faroe Islands (0.04)
- France (0.04)
- United Kingdom
- Bristol Channel (0.04)
- England
- Cambridgeshire > Cambridge (0.14)
- Dorset
- Bournemouth (0.04)
- Lyme Regis (0.04)
- Isle of Wight (0.04)
- Oxfordshire > Oxford (0.14)
- Tyne and Wear > Sunderland (0.04)
- Irish Sea (0.04)
- Scotland > West of Shetlands (0.04)
- Wales (0.04)
- Oceania > French Polynesia (0.04)
- South America > Falkland Islands (0.04)
- Genre:
- Research Report (0.63)
- Industry:
- Education > Curriculum
- Subject-Specific Education (0.94)
- Leisure & Entertainment (0.67)
- Education > Curriculum
- Technology: