Reversing The Twenty Questions Game

Parikh, Parth, Gupta, Anisha

arXiv.org Artificial Intelligence 

For our course project, we aim to reverse the roles of the computer and human, such that the computer will act as an answerer and a human as a questioner. In the past, no such study has been conducted as this problem presented sophisticated challenges of Natural Language Inference and Textual Entailment. However, with the advent of transformer-based machine learning techniques such as BERT [1], RoBERTa [2], GPT-2 [3], and datasets such as BoolQ [4], such a model can be constructed. As this problem has not been formally defined, our goal is to formalize it and present preliminary results regarding the same. Furthermore, while there are several pre-trained question-answering models that select the start and end points of a corpus containing an answer, a simple yes/no answering task is surprisingly challenging and complex. A model for such a task would have to examine entailment as well as investigate if the corpus makes a positive answer to the question unlikely, even if it doesn't directly state a negative answer [4]. Our reverse Akinator model could be used for any sort of factual checker to examine whether a statement is true or not, given a knowledge corpus.

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