WEBEYETRACK: Scalable Eye-Tracking for the Browser via On-Device Few-Shot Personalization
Davalos, Eduardo, Zhang, Yike, Srivastava, Namrata, Thatigotla, Yashvitha, Salas, Jorge A., McFadden, Sara, Cho, Sun-Joo, Goodwin, Amanda, TS, Ashwin, Biswas, Gautam
–arXiv.org Artificial Intelligence
With advancements in AI, new gaze estimation methods are exceeding state-of-the-art (SOTA) benchmarks, but their real-world application reveals a gap with commercial eye-tracking solutions. Factors like model size, inference time, and privacy often go unaddressed. Meanwhile, webcam-based eye-tracking methods lack sufficient accuracy, in particular due to head movement. To tackle these issues, we introduce We bEyeTrack, a framework that integrates lightweight SOTA gaze estimation models directly in the browser. It incorporates model-based head pose estimation and on-device few-shot learning with as few as nine calibration samples (k < 9). WebEyeTrack adapts to new users, achieving SOTA performance with an error margin of 2.32 cm on GazeCapture and real-time inference speeds of 2.4 milliseconds on an iPhone 14. Our open-source code is available at https://github.com/RedForestAi/WebEyeTrack.
arXiv.org Artificial Intelligence
Aug-28-2025
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