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Fox News AI Newsletter: Hollywood studios sue 'bottomless pit of plagiarism'

FOX News

The Minions pose during the world premiere of the film "Despicable Me 4" in New York City, June 9, 2024. The website of Midjourney, an artificial intelligence (AI) capable of creating AI art, is seen on a smartphone on April 3, 2023, in Berlin, Germany. 'PIRACY IS PIRACY': Two major Hollywood studios are suing Midjourney, a popular AI image generator, over its use and distribution of intellectual property. AI RACE: Meta CEO Mark Zuckerberg is reportedly building a team of experts to develop artificial general intelligence (AGI) that can meet or exceed human capabilities. TECH HUB: New York is poised to play a central role in the development of artificial intelligence (AI), OpenAI executives told key business and civic leaders on Tuesday.


Interview with Amar Halilovic: Explainable AI for robotics

AIHub

In this interview series, we're meeting some of the AAAI/SIGAI Doctoral Consortium participants to find out more about their research. The Doctoral Consortium provides an opportunity for a group of PhD students to discuss and explore their research interests and career objectives in an interdisciplinary workshop together with a panel of established researchers. In this latest interview, we hear from Amar Halilovic, a PhD student at Ulm University. I'm currently a PhD student at Ulm University in Germany, where I focus on explainable AI for robotics. My research investigates how robots can generate explanations of their actions in a way that aligns with human preferences and expectations, particularly in navigation tasks.


Worm towers are all around us

Popular Science

Breakthroughs, discoveries, and DIY tips sent every weekday. Biologists estimate that four out of five animals on Earth are nematodes (AKA roundworms).The tiny, wriggling, transparent invertebrates are the most abundant creatures on the planet and are found nearly everywhere–from permafrost to the deep ocean. More than one million species make up this ubiquitous group, which includes parasites, decomposers, predators, and more. "They're not about to take over the world, because they already did," says Serena Ding, a biologist at the Max Planck Institute of Animal Behavior in Konstanz, Germany tells Popular Science. "Global worming has already happened."


Marich: A Query-efficient Distributionally Equivalent Model Extraction Attack using Public Data

Neural Information Processing Systems

We study design of black-box model extraction attacks that can send minimal number of queries from a publicly available dataset to a target ML model through a predictive API with an aim to create an informative and distributionally equivalent replica of the target. First, we define distributionally equivalent and Max-Information model extraction attacks, and reduce them into a variational optimisation problem. The attacker sequentially solves this optimisation problem to select the most informative queries that simultaneously maximise the entropy and reduce the mismatch between the target and the stolen models.


Depth-First Proof-Number Search with Heuristic Edge Cost and Application to Chemical Synthesis Planning

Neural Information Processing Systems

Search techniques, such as Monte Carlo Tree Search (MCTS) and Proof-Number Search (PNS), are effective in playing and solving games. However, the understanding of their performance in industrial applications is still limited. We investigate MCTS and Depth-First Proof-Number (DFPN) Search, a PNS variant, in the domain of Retrosynthetic Analysis (RA). We find that DFPN's strengths, that justify its success in games, have limited value in RA, and that an enhanced MCTS variant by Segler et al. significantly outperforms DFPN. We address this disadvantage of DFPN in RA with a novel approach to combine DFPN with Heuristic Edge Initialization. Our new search algorithm DFPN-E outperforms the enhanced MCTS in search time by a factor of 3 on average, with comparable success rates.


Diffusion Improves Graph Learning

Neural Information Processing Systems

Graph convolution is the core of most Graph Neural Networks (GNNs) and usually approximated by message passing between direct (one-hop) neighbors. In this work, we remove the restriction of using only the direct neighbors by introducing a powerful, yet spatially localized graph convolution: Graph diffusion convolution (GDC). GDC leverages generalized graph diffusion, examples of which are the heat kernel and personalized PageRank. It alleviates the problem of noisy and often arbitrarily defined edges in real graphs. We show that GDC is closely related to spectral-based models and thus combines the strengths of both spatial (message passing) and spectral methods. We demonstrate that replacing message passing with graph diffusion convolution consistently leads to significant performance improvements across a wide range of models on both supervised and unsupervised tasks and a variety of datasets. Furthermore, GDC is not limited to GNNs but can trivially be combined with any graph-based model or algorithm (e.g.


Robustness via Uncertainty-aware Cycle Consistency Yanbei Chen 1 University of Tübingen 2

Neural Information Processing Systems

Unpaired image-to-image translation refers to learning inter-image-domain mapping without corresponding image pairs. Existing methods learn deterministic mappings without explicitly modelling the robustness to outliers or predictive uncertainty, leading to performance degradation when encountering unseen perturbations at test time. To address this, we propose a novel probabilistic method based on Uncertainty-aware Generalized Adaptive Cycle Consistency (UGAC), which models the per-pixel residual by generalized Gaussian distribution, capable of modelling heavy-tailed distributions. We compare our model with a wide variety of state-of-the-art methods on various challenging tasks including unpaired image translation of natural images, using standard datasets, spanning autonomous driving, maps, facades, and also in medical imaging domain consisting of MRI. Experimental results demonstrate that our method exhibits stronger robustness towards unseen perturbations in test data.


MATE: Plugging in Model Awareness to Task Embedding for Meta Learning

Neural Information Processing Systems

Meta-learning improves generalization of machine learning models when faced with previously unseen tasks by leveraging experiences from different, yet related prior tasks. To allow for better generalization, we propose a novel task representation called model-aware task embedding (MATE) that incorporates not only the data distributions of different tasks, but also the complexity of the tasks through the models used. The task complexity is taken into account by a novel variant of kernel mean embedding, combined with an instance-adaptive attention mechanism inspired by an SVM-based feature selection algorithm. Together with conditioning layers in deep neural networks, MATE can be easily incorporated into existing meta learners as a plug-and-play module. While MATE is widely applicable to general tasks where the concept of task/environment is involved, we demonstrate its effectiveness in few-shot learning by improving a state-of-the-art model consistently on two benchmarks.


Dense Unsupervised Learning for Video Segmentation Nikita Araslanov Simone Schaub-Meyer 1 Stefan Roth Department of Computer Science, TU Darmstadt

Neural Information Processing Systems

We present a novel approach to unsupervised learning for video object segmentation (VOS). Unlike previous work, our formulation allows to learn dense feature representations directly in a fully convolutional regime. We rely on uniform grid sampling to extract a set of anchors and train our model to disambiguate between them on both inter-and intra-video levels. However, a naive scheme to train such a model results in a degenerate solution. We propose to prevent this with a simple regularisation scheme, accommodating the equivariance property of the segmentation task to similarity transformations. Our training objective admits efficient implementation and exhibits fast training convergence. On established VOS benchmarks, our approach exceeds the segmentation accuracy of previous work despite using significantly less training data and compute power.


ViSioNS: Visual Search in Natural Scenes Benchmark Gonzalo Ruarte 1* Juan E. Kamienkowski

Neural Information Processing Systems

Visual search is an essential part of almost any everyday human interaction with the visual environment [1, 2]. Nowadays, several algorithms are able to predict gaze positions during simple observation, but few models attempt to simulate human behavior during visual search in natural scenes. Furthermore, these models vary widely in their design and exhibit differences in the datasets and metrics with which they were evaluated. Thus, there is a need for a reference point, on which each model can be tested and from where potential improvements can be derived. In this study, we select publicly available state-of-the-art visual search models and datasets in natural scenes, and provide a common framework for their evaluation. To this end, we apply a unified format and criteria, bridging the gaps between them, and we estimate the models' efficiency and similarity with humans using a specific set of metrics. This integration has allowed us to enhance the Ideal Bayesian Searcher by combining it with a neural network-based visual search model, which enables it to generalize to other datasets. The present work sheds light on the limitations of current models and how integrating different approaches with a unified criteria can lead to better algorithms. Moreover, it moves forward on bringing forth a solution for the urgent need of benchmarking data and metrics to support the development of more general human visual search computational models.