Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives
Grauman, Kristen, Westbury, Andrew, Torresani, Lorenzo, Kitani, Kris, Malik, Jitendra, Afouras, Triantafyllos, Ashutosh, Kumar, Baiyya, Vijay, Bansal, Siddhant, Boote, Bikram, Byrne, Eugene, Chavis, Zach, Chen, Joya, Cheng, Feng, Chu, Fu-Jen, Crane, Sean, Dasgupta, Avijit, Dong, Jing, Escobar, Maria, Forigua, Cristhian, Gebreselasie, Abrham, Haresh, Sanjay, Huang, Jing, Islam, Md Mohaiminul, Jain, Suyog, Khirodkar, Rawal, Kukreja, Devansh, Liang, Kevin J, Liu, Jia-Wei, Majumder, Sagnik, Mao, Yongsen, Martin, Miguel, Mavroudi, Effrosyni, Nagarajan, Tushar, Ragusa, Francesco, Ramakrishnan, Santhosh Kumar, Seminara, Luigi, Somayazulu, Arjun, Song, Yale, Su, Shan, Xue, Zihui, Zhang, Edward, Zhang, Jinxu, Castillo, Angela, Chen, Changan, Fu, Xinzhu, Furuta, Ryosuke, Gonzalez, Cristina, Gupta, Prince, Hu, Jiabo, Huang, Yifei, Huang, Yiming, Khoo, Weslie, Kumar, Anush, Kuo, Robert, Lakhavani, Sach, Liu, Miao, Luo, Mi, Luo, Zhengyi, Meredith, Brighid, Miller, Austin, Oguntola, Oluwatumininu, Pan, Xiaqing, Peng, Penny, Pramanick, Shraman, Ramazanova, Merey, Ryan, Fiona, Shan, Wei, Somasundaram, Kiran, Song, Chenan, Southerland, Audrey, Tateno, Masatoshi, Wang, Huiyu, Wang, Yuchen, Yagi, Takuma, Yan, Mingfei, Yang, Xitong, Yu, Zecheng, Zha, Shengxin Cindy, Zhao, Chen, Zhao, Ziwei, Zhu, Zhifan, Zhuo, Jeff, Arbelaez, Pablo, Bertasius, Gedas, Crandall, David, Damen, Dima, Engel, Jakob, Farinella, Giovanni Maria, Furnari, Antonino, Ghanem, Bernard, Hoffman, Judy, Jawahar, C. V., Newcombe, Richard, Park, Hyun Soo, Rehg, James M., Sato, Yoichi, Savva, Manolis, Shi, Jianbo, Shou, Mike Zheng, Wray, Michael
–arXiv.org Artificial Intelligence
We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). More than 800 participants from 13 cities worldwide performed these activities in 131 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,422 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources will be open sourced to fuel new research in the community.
arXiv.org Artificial Intelligence
Dec-14-2023
- Country:
- Asia (1.00)
- North America
- Canada (0.67)
- United States
- Georgia > Fulton County (0.27)
- Minnesota > Hennepin County (0.27)
- North Carolina > Orange County (0.27)
- Pennsylvania (0.92)
- Genre:
- Instructional Material (1.00)
- Research Report > New Finding (1.00)
- Industry:
- Education
- Educational Setting (0.92)
- Educational Technology (0.67)
- Health & Medicine > Consumer Health (0.67)
- Information Technology (0.67)
- Leisure & Entertainment > Sports
- Basketball (0.92)
- Soccer (1.00)
- Media > Music (0.67)
- Education
- Technology:
- Information Technology
- Artificial Intelligence
- Cognitive Science (1.00)
- Machine Learning > Neural Networks
- Deep Learning (1.00)
- Natural Language > Large Language Model (0.92)
- Representation & Reasoning (1.00)
- Robots (0.92)
- Vision > Video Understanding (1.00)
- Communications (1.00)
- Data Science (1.00)
- Graphics (0.92)
- Hardware (0.92)
- Human Computer Interaction (0.92)
- Sensing and Signal Processing > Image Processing (1.00)
- Artificial Intelligence
- Information Technology