GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar
Moon, SeungJun, Lew, Hah Min, Lee, Seungeun, Kang, Ji-Su, Park, Gyeong-Moon
–arXiv.org Artificial Intelligence
Despite recent progress in 3D head avatar generation, balancing identity preservation, i.e., reconstruction, with novel poses and expressions, i.e., animation, remains a challenge. Existing methods struggle to adapt Gaussians to varying geometrical deviations across facial regions, resulting in suboptimal quality. T o address this, we propose GeoAvatar, a framework for adaptive geometrical Gaussian Splatting. GeoAvatar leverages Adaptive Pre-allocation Stage (APS), an unsupervised method that segments Gaussians into rigid and flexible sets for adaptive offset regularization. Then, based on mouth anatomy and dynamics, we introduce a novel mouth structure and the part-wise deformation strategy to enhance the animation fidelity of the mouth. Finally, we propose a regularization loss for precise rigging between Gaussians and 3DMM faces. Moreover, we release DynamicFace, a video dataset with highly expressive facial motions. Extensive experiments show the superiority of GeoAvatar compared to state-of-the-art methods in reconstruction and novel animation scenarios.
arXiv.org Artificial Intelligence
Jul-25-2025
- Country:
- Asia > Japan
- Honshū > Chūbu > Nagano Prefecture > Nagano (0.04)
- Europe
- Spain > Balearic Islands
- Switzerland > Basel-City
- Basel (0.04)
- Asia > Japan
- Genre:
- Research Report > Promising Solution (0.34)
- Industry:
- Information Technology > Security & Privacy (0.46)
- Technology: