Probabilistic Linear Multistep Methods
We present a derivation and theoretical investigation of the Adams-Bashforth and Adams-Moulton family of linear multistep methods for solving ordinary differential equations, starting from a Gaussian process (GP) framework. In the limit, this formulation coincides with the classical deterministic methods, which have been used as higher-order initial value problem solvers for over a century. Furthermore, the natural probabilistic framework provided by the GP formulation allows us to derive probabilistic versions of these methods, in the spirit of a number of other probabilistic ODE solvers presented in the recent literature. In contrast to higher-order Runge-Kutta methods, which require multiple intermediate function evaluations per step, Adams family methods make use of previous function evaluations, so that increased accuracy arising from a higher-order multistep approach comes at very little additional computational cost. We show that through a careful choice of covariance function for the GP, the posterior mean and standard deviation over the numerical solution can be made to exactly coincide with the value given by the deterministic method and its local truncation error respectively. We provide a rigorous proof of the convergence of these new methods, as well as an empirical investigation (up to fifth order) demonstrating their convergence rates in practice.
Learning Linear Dynamical Systems via Spectral Filtering
We present an efficient and practical algorithm for the online prediction of discrete-time linear dynamical systems with a symmetric transition matrix. We circumvent the non-convex optimization problem using improper learning: carefully overparameterize the class of LDSs by a polylogarithmic factor, in exchange for convexity of the loss functions. From this arises a polynomial-time algorithm with a near-optimal regret guarantee, with an analogous sample complexity bound for agnostic learning. Our algorithm is based on a novel filtering technique, which may be of independent interest: we convolve the time series with the eigenvectors of a certain Hankel matrix.
PAC Reinforcement Learning with Rich Observations
We propose and study a new model for reinforcement learning with rich observations, generalizing contextual bandits to sequential decision making. These models require an agent to take actions based on observations (features) with the goal of achieving long-term performance competitive with a large set of policies. To avoid barriers to sample-efficient learning associated with large observation spaces and general POMDPs, we focus on problems that can be summarized by a small number of hidden states and have long-term rewards that are predictable by a reactive function class. In this setting, we design and analyze a new reinforcement learning algorithm, Least Squares Value Elimination by Exploration. We prove that the algorithm learns near optimal behavior after a number of episodes that is polynomial in all relevant parameters, logarithmic in the number of policies, and independent of the size of the observation space. Our result provides theoretical justification for reinforcement learning with function approximation.
Generative Shape Models: Joint Text Recognition and Segmentation with Very Little Training Data
We demonstrate that a generative model for object shapes can achieve state of the art results on challenging scene text recognition tasks, and with orders of magnitude fewer training images than required for competing discriminative methods. In addition to transcribing text from challenging images, our method performs fine-grained instance segmentation of characters. We show that our model is more robust to both affine transformations and non-affine deformations compared to previous approaches.
Aggressive Sampling for Multi-class to Binary Reduction with Applications to Text Classification
We address the problem of multi-class classification in the case where the number of classes is very large. We propose a double sampling strategy on top of a multi-class to binary reduction strategy, which transforms the original multi-class problem into a binary classification problem over pairs of examples. The aim of the sampling strategy is to overcome the curse of long-tailed class distributions exhibited in majority of large-scale multi-class classification problems and to reduce the number of pairs of examples in the expanded data. We show that this strategy does not alter the consistency of the empirical risk minimization principle defined over the double sample reduction. Experiments are carried out on DMOZ and Wikipedia collections with 10,000 to 100,000 classes where we show the efficiency of the proposed approach in terms of training and prediction time, memory consumption, and predictive performance with respect to state-of-the-art approaches.
RETAIN: An Interpretable Predictive Model for Healthcare using Reverse Time Attention Mechanism
Accuracy and interpretability are two dominant features of successful predictive models. Typically, a choice must be made in favor of complex black box models such as recurrent neural networks (RNN) for accuracy versus less accurate but more interpretable traditional models such as logistic regression. This tradeoff poses challenges in medicine where both accuracy and interpretability are important. We addressed this challenge by developing the REverse Time AttentIoN model (RETAIN) for application to Electronic Health Records (EHR) data. RETAIN achieves high accuracy while remaining clinically interpretable and is based on a two-level neural attention model that detects influential past visits and significant clinical variables within those visits (e.g.
Learning Tree Structured Potential Games
Many real phenomena, including behaviors, involve strategic interactions that can be learned from data. We focus on learning tree structured potential games where equilibria are represented by local maxima of an underlying potential function. We cast the learning problem within a max margin setting and show that the problem is NP-hard even when the strategic interactions form a tree. We develop a variant of dual decomposition to estimate the underlying game and demonstrate with synthetic and real decision/voting data that the game theoretic perspective (carving out local maxima) enables meaningful recovery.
Neural Variational Inference and Learning in Undirected Graphical Models
Many problems in machine learning are naturally expressed in the language of undirected graphical models. Here, we propose black-box learning and inference algorithms for undirected models that optimize a variational approximation to the log-likelihood of the model. Central to our approach is an upper bound on the log-partition function parametrized by a function q that we express as a flexible neural network. Our bound makes it possible to track the partition function during learning, to speed-up sampling, and to train a broad class of hybrid directed/undirected models via a unified variational inference framework. We empirically demonstrate the effectiveness of our method on several popular generative modeling datasets.
Learning shape correspondence with anisotropic convolutional neural networks
Convolutional neural networks have achieved extraordinary results in many computer vision and pattern recognition applications; however, their adoption in the computer graphics and geometry processing communities is limited due to the non-Euclidean structure of their data. In this paper, we propose Anisotropic Convolutional Neural Network (ACNN), a generalization of classical CNNs to non-Euclidean domains, where classical convolutions are replaced by projections over a set of oriented anisotropic diffusion kernels. We use ACNNs to effectively learn intrinsic dense correspondences between deformable shapes, a fundamental problem in geometry processing, arising in a wide variety of applications. We tested ACNNs performance in very challenging settings, achieving state-of-the-art results on some of the most difficult recent correspondence benchmarks.
Stochastic Multiple Choice Learning for Training Diverse Deep Ensembles
Many practical perception systems exist within larger processes which often include interactions with users or additional components that are capable of evaluating the quality of predicted solutions. In these contexts, it is beneficial to provide these oracle mechanisms with multiple highly likely hypotheses rather than a single prediction. In this work, we pose the task of producing multiple outputs as a learning problem over an ensemble of deep networks -- introducing a novel stochastic gradient descent based approach to minimize the loss with respect to an oracle. Our method is simple to implement, agnostic to both architecture and loss function, and parameter-free. Our approach achieves lower oracle error compared to existing methods on a wide range of tasks and deep architectures. We also show qualitatively that solutions produced from our approach often provide interpretable representations of task ambiguity.