An Efficient Game-Theoretic Planner for Automated Lane Merging with Multi-Modal Behavior Understanding
Zhang, Luyao, Han, Shaohang, Grammatico, Sergio
–arXiv.org Artificial Intelligence
In this paper, we propose a novel behavior planner that combines game theory with search-based planning for automated lane merging. Specifically, inspired by human drivers, we model the interaction between vehicles as a gap selection process. To overcome the challenge of multi-modal behavior exhibited by the surrounding vehicles, we formulate the trajectory selection as a matrix game and compute an equilibrium. Next, we validate our proposed planner in the high-fidelity simulator CARLA and demonstrate its effectiveness in handling interactions in dense traffic scenarios.
arXiv.org Artificial Intelligence
Dec-2-2023
- Country:
- Europe > Netherlands
- South Holland > Delft (0.05)
- North America > United States
- California > Los Angeles County
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- Research Report (0.82)
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- Transportation > Ground > Road (0.46)
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