Fast Shortest Path Polyline Smoothing With G1 Continuity and Bounded Curvature
Pastorelli, Patrick, Dagnino, Simone, Saccon, Enrico, Frego, Marco, Palopoli, Luigi
–arXiv.org Artificial Intelligence
In this work, we propose a novel and efficient method for smoothing polylines in motion planning tasks. The algorithm applies to motion planning of vehicles with bounded curvature. In the paper, we show that the generated path: 1) has minimal length, 2) is $G^1$ continuous, and 3) is collision-free by construction, if the hypotheses are respected. We compare our solution with the state-of.the-art and show its convenience both in terms of computation time and of length of the compute path.
arXiv.org Artificial Intelligence
Sep-15-2024
- Country:
- Asia > Middle East
- Republic of Türkiye > Karaman Province > Karaman (0.04)
- Europe > Italy
- Trentino-Alto Adige/Südtirol > Trentino Province > Trento (0.04)
- North America > United States
- New York > New York County > New York City (0.04)
- Asia > Middle East
- Genre:
- Research Report (1.00)
- Industry:
- Transportation (0.46)
- Technology: