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 Reinforcement Learning


Transforming Multimodal Models into Action Models for Radiotherapy

arXiv.org Artificial Intelligence

Radiotherapy is a crucial cancer treatment that demands precise planning to balance tumor eradication and preservation of healthy tissue. Traditional treatment planning (TP) is iterative, time-consuming, and reliant on human expertise, which can potentially introduce variability and inefficiency. We propose a novel framework to transform a large multimodal foundation model (MLM) into an action model for TP using a few-shot reinforcement learning (RL) approach. Our method leverages the MLM's extensive pre-existing knowledge of physics, radiation, and anatomy, enhancing it through a few-shot learning process. This allows the model to iteratively improve treatment plans using a Monte Carlo simulator. Our results demonstrate that this method outperforms conventional RL-based approaches in both quality and efficiency, achieving higher reward scores and more optimal dose distributions in simulations on prostate cancer data. This proof-of-concept suggests a promising direction for integrating advanced AI models into clinical workflows, potentially enhancing the speed, quality, and standardization of radiotherapy treatment planning.


RLPP: A Residual Method for Zero-Shot Real-World Autonomous Racing on Scaled Platforms

arXiv.org Artificial Intelligence

Autonomous racing presents a complex environment requiring robust controllers capable of making rapid decisions under dynamic conditions. While traditional controllers based on tire models are reliable, they often demand extensive tuning or system identification. Reinforcement Learning (RL) methods offer significant potential due to their ability to learn directly from interaction, yet they typically suffer from the sim-to-real gap, where policies trained in simulation fail to perform effectively in the real world. In this paper, we propose RLPP, a residual RL framework that enhances a Pure Pursuit (PP) controller with an RL-based residual. This hybrid approach leverages the reliability and interpretability of PP while using RL to fine-tune the controller's performance in real-world scenarios. Extensive testing on the F1TENTH platform demonstrates that RLPP improves lap times of the baseline controllers by up to 6.37 %, closing the gap to the State-of-the-Art methods by more than 52 % and providing reliable performance in zero-shot real-world deployment, overcoming key challenges associated with the sim-to-real transfer and reducing the performance gap from simulation to reality by more than 8-fold when compared to the baseline RL controller. The RLPP framework is made available as an open-source tool, encouraging further exploration and advancement in autonomous racing research. The code is available at: www.github.com/forzaeth/rlpp.


Reinforcement Learning Based Prediction of PID Controller Gains for Quadrotor UAVs

arXiv.org Artificial Intelligence

Unmanned aerial vehicles (UAVs) have experienced tremendous growth over the past two decades, and they have been utilized in diverse civilian and public domain applications like power line inspection [1], monitoring mining areas [2], wildlife conservation and monitoring [3], border protection [4], infrastructure and building inspection [5], and precision agriculture [6], among others. Multirotor UAVs, particularly quadrotors, have become the most widely used platforms due to their vertical take-off and landing (VTOL) capabilities, efficient hovering, and overall flight effectiveness. Although several conventional control techniques have been developed and tested effectively (via simulations and in real time) for quadrotor navigation and control, recently, learning-based algorithms and techniques have gained significant momentum because they improve quadrotor modeling and subsequently navigation and control. The learning-based methodology offers alternatives to parameter tuning and estimation, learning, and understanding of the environment. Representative published surveys on developing and adopting machine learning (ML), deep learning (DL), or reinforcement learning (RL) algorithms for UAV modeling and control include [7], [8], [9], [10], [11], while the recently completed survey in [12] focuses on multirotor navigation and control based on online learning.


Beyond Interpolation: Extrapolative Reasoning with Reinforcement Learning and Graph Neural Networks

arXiv.org Artificial Intelligence

Despite incredible progress, many neural architectures fail to properly generalize beyond their training distribution. As such, learning to reason in a correct and generalizable way is one of the current fundamental challenges in machine learning. In this respect, logic puzzles provide a great testbed, as we can fully understand and control the learning environment. Thus, they allow to evaluate performance on previously unseen, larger and more difficult puzzles that follow the same underlying rules. Since traditional approaches often struggle to represent such scalable logical structures, we propose to model these puzzles using a graph-based approach. Then, we investigate the key factors enabling the proposed models to learn generalizable solutions in a reinforcement learning setting. Our study focuses on the impact of the inductive bias of the architecture, different reward systems and the role of recurrent modeling in enabling sequential reasoning. Through extensive experiments, we demonstrate how these elements contribute to successful extrapolation on increasingly complex puzzles.These insights and frameworks offer a systematic way to design learning-based systems capable of generalizable reasoning beyond interpolation.


Value-Based Deep RL Scales Predictably

arXiv.org Artificial Intelligence

Scaling data and compute is critical to the success of machine learning. However, scaling demands predictability: we want methods to not only perform well with more compute or data, but also have their performance be predictable from small-scale runs, without running the large-scale experiment. In this paper, we show that value-based off-policy RL methods are predictable despite community lore regarding their pathological behavior. First, we show that data and compute requirements to attain a given performance level lie on a Pareto frontier, controlled by the updates-to-data (UTD) ratio. By estimating this frontier, we can predict this data requirement when given more compute, and this compute requirement when given more data. Second, we determine the optimal allocation of a total resource budget across data and compute for a given performance and use it to determine hyperparameters that maximize performance for a given budget. Third, this scaling behavior is enabled by first estimating predictable relationships between hyperparameters, which is used to manage effects of overfitting and plasticity loss unique to RL. We validate our approach using three algorithms: SAC, BRO, and PQL on DeepMind Control, OpenAI gym, and IsaacGym, when extrapolating to higher levels of data, compute, budget, or performance.


DECAF: Learning to be Fair in Multi-agent Resource Allocation

arXiv.org Artificial Intelligence

A wide variety of resource allocation problems operate under resource constraints that are managed by a central arbitrator, with agents who evaluate and communicate preferences over these resources. We formulate this broad class of problems as Distributed Evaluation, Centralized Allocation (DECA) problems and propose methods to learn fair and efficient policies in centralized resource allocation. Our methods are applied to learning long-term fairness in a novel and general framework for fairness in multi-agent systems. We show three different methods based on Double Deep Q-Learning: (1) A joint weighted optimization of fairness and utility, (2) a split optimization, learning two separate Q-estimators for utility and fairness, and (3) an online policy perturbation to guide existing black-box utility functions toward fair solutions. Our methods outperform existing fair MARL approaches on multiple resource allocation domains, even when evaluated using diverse fairness functions, and allow for flexible online trade-offs between utility and fairness.


Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation

arXiv.org Artificial Intelligence

Space layout design (SLD), occurring in the early stages of the design process, nonetheless influences both the functionality and aesthetics of the ultimate architectural outcome. The complexity of SLD necessitates innovative approaches to efficiently explore vast solution spaces. While image-based generative AI has emerged as a potential solution, they often rely on pixel-based space composition methods that lack intuitive representation of architectural processes. This paper leverages deep Reinforcement Learning (RL), as it offers a procedural approach that intuitively mimics the process of human designers. Effectively using RL for SLD requires an explorative space composing method to generate desirable design solutions. We introduce "laser-wall", a novel space partitioning method that conceptualizes walls as emitters of imaginary light beams to partition spaces. This approach bridges vector-based and pixel-based partitioning methods, offering both flexibility and exploratory power in generating diverse layouts. We present two planning strategies: one-shot planning, which generates entire layouts in a single pass, and dynamic planning, which allows for adaptive refinement by continuously transforming laser-walls. Additionally, we introduce on-light and off-light wall transformations for smooth and fast layout refinement, as well as identity-less and identity-full walls for versatile room assignment. We developed SpaceLayoutGym, an open-source OpenAI Gym compatible simulator for generating and evaluating space layouts. The RL agent processes the input design scenarios and generates solutions following a reward function that balances geometrical and topological requirements. Our results demonstrate that the RL-based laser-wall approach can generate diverse and functional space layouts that satisfy both geometric constraints and topological requirements and is architecturally intuitive.


Unifying and Optimizing Data Values for Selection via Sequential-Decision-Making

arXiv.org Artificial Intelligence

Data selection has emerged as a crucial downstream application of data valuation. While existing data valuation methods have shown promise in selection tasks, the theoretical foundations and full potential of using data values for selection remain largely unexplored. In this work, we first demonstrate that data values applied for selection can be naturally reformulated as a sequential-decision-making problem, where the optimal data value can be derived through dynamic programming. We show this framework unifies and reinterprets existing methods like Data Shapley through the lens of approximate dynamic programming, specifically as myopic reward function approximations to this sequential problem. Furthermore, we analyze how sequential data selection optimality is affected when the ground-truth utility function exhibits monotonic submodularity with curvature. To address the computational challenges in obtaining optimal data values, we propose an efficient approximation scheme using learned bipartite graphs as surrogate utility models, ensuring greedy selection is still optimal when the surrogate utility is correctly specified and learned. Extensive experiments demonstrate the effectiveness of our approach across diverse datasets.


Fairness Aware Reinforcement Learning via Proximal Policy Optimization

arXiv.org Artificial Intelligence

Fairness in multi-agent systems (MAS) focuses on equitable reward distribution among agents in scenarios involving sensitive attributes such as race, gender, or socioeconomic status. This paper introduces fairness in Proximal Policy Optimization (PPO) with a penalty term derived from demographic parity, counterfactual fairness, and conditional statistical parity. The proposed method balances reward maximisation with fairness by integrating two penalty components: a retrospective component that minimises disparities in past outcomes and a prospective component that ensures fairness in future decision-making. We evaluate our approach in the Allelopathic Harvest game, a cooperative and competitive MAS focused on resource collection, where some agents possess a sensitive attribute. Experiments demonstrate that fair-PPO achieves fairer policies across all fairness metrics than classic PPO. Fairness comes at the cost of reduced rewards, namely the Price of Fairness, although agents with and without the sensitive attribute renounce comparable amounts of rewards. Additionally, the retrospective and prospective penalties effectively change the agents' behaviour and improve fairness. These findings underscore the potential of fair-PPO to address fairness challenges in MAS.


Multi-Agent Reinforcement Learning with Focal Diversity Optimization

arXiv.org Artificial Intelligence

The advancement of Large Language Models (LLMs) and their finetuning strategies has triggered the renewed interests in multi-agent reinforcement learning. In this paper, we introduce a focal diversity-optimized multi-agent reinforcement learning approach, coined as MARL-Focal, with three unique characteristics. First, we develop an agent-fusion framework for encouraging multiple LLM based agents to collaborate in producing the final inference output for each LLM query. Second, we develop a focal-diversity optimized agent selection algorithm that can choose a small subset of the available agents based on how well they can complement one another to generate the query output. Finally, we design a conflict-resolution method to detect output inconsistency among multiple agents and produce our MARL-Focal output through reward-aware and policy-adaptive inference fusion. Extensive evaluations on five benchmarks show that MARL-Focal is cost-efficient and adversarial-robust. Our multi-agent fusion model achieves performance improvement of 5.51\% compared to the best individual LLM-agent and offers stronger robustness over the TruthfulQA benchmark. Code is available at https://github.com/sftekin/rl-focal