Hands-on: Assassin's Creed: Odyssey embraces Witcher-like RPG elements, and it's damned exciting

PCWorld 

It sure is fascinating to watch Assassin's Creed reinvent itself. A series that was by and large stagnant for years--even going so far as to return to older design tropes with Unity--it now seems determined to evolve into something entirely new. Something that, if we're being honest, quite resembles (at least on the surface) The Witcher 3. Last year's Assassin's Creed: Origins was the first step in this process, removing the series from the cities it had outgrown and putting it in a vast, detailed recreation of Ptolemaic Egypt, and then filling Egypt with mysteries big and small. It continues in 2018's Assassin's Creed: Odyssey ($60 preorder on Amazon), as for the first time ever the series adds dialogue trees. Ubisoft is determined to turn Assassin's Creed into a full-fledged RPG, and damn it's exciting.

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