Incorporating an Affective Behavior Model into an Educational Game
Hernández, Yasmín (Instituto de Investigaciones Electricas) | Sucar, Enrique (Instituto Nacional de Astrofisica, Optica y Electronica) | Conati, Cristina (University of British Columbia)
Emotions are a ubiquitous component of motivation and learning. We have developed an affective behavior model for intelligent tutoring systems that considers both the affective and knowledge state of the student to generate tutorial actions. The affective behavior model (ABM) was designed based on teachers' expertise obtained through interviews. It relies on a dynamic decision network with a utility measure on both student learning and affect to generate tutorial actions aimed at balancing the two. We have integrated and evaluated the ABM in an educational game to learn number factorization. We carried out a controlled user study to evaluate the impact of the affective model on learning. The results show that for the younger students there is a significant improvement on learning when the affective behavior model is incorporated.
May-21-2009
- Country:
- Europe > United Kingdom
- Scotland (0.14)
- North America
- Canada > British Columbia (0.14)
- Mexico > Puebla (0.14)
- Europe > United Kingdom
- Genre:
- Research Report
- Experimental Study (0.90)
- New Finding (0.88)
- Research Report
- Industry:
- Technology: