Learning to Tutor from Expert Demonstrators via Apprenticeship Scheduling

Gombolay, Matthew Craig (Massachusetts Institute of Technology) | Jensen, Reed (MIT Lincoln Laboratory) | Stigile, Jessica (MIT Lincoln Laboratory) | Son, Sung-Hyun (MIT Lincoln Laboratory) | Shah, Julie (Massachusetts Institute of Technology)

AAAI Conferences 

We have conducted a study investigating the use of automated tutors for educating players in the context of serious gaming (i.e., game designed as a professional training tool). Historically, researchers and practitioners have developed automated tutors through a process of manually codifying domain knowledge and translating that into a human-interpretable format. This process is laborious and leaves much to be desired. Instead, we seek to apply novel machine learning techniques to, first, learn a model from domain experts' demonstrations how to solve such problems, and, second, use this model to teach novices how to think like experts. In this work, we present a study comparing the performance of an automated and a traditional, manually-constructed tutor. To our knowledge, this is the first investigation using learning from demonstration techniques to learn from experts and use that knowledge to teach novices.

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