Pragmatically Computationally Difficult Pragmatics to Recognize Humour

Mazlack, Lawrence J. (University of Cincinnati)

AAAI Conferences 

The humour found in short jokes and their often equivalent newspaper cartoons graphic representations are often de­pendent on the results of ambiguity in human speech. The ambiguities can be unexpected and funny. Sometimes well-known ambiguities cooperatively repeated can also be funny. Captioned cartoons often derive their humour from an unexpected ambiguity that can be understood by a lis­tener who can automatically use world knowledge to re­solve the ambiguity. The question considered here is whether the listener can be a computational device as well as a human and the pragmatic difficulty of applying lin­guistic pragmatics to do so. Computational analysis of nat­ural language statements needs to successfully resolve am­biguous statements. Computerized understanding of dia­logue must not only include syntactic and semantic analy­sis, but also pragmatic analysis. Pragmatics includes an un­der­standing of the speaker’s intentions, the context of the utter­ance, and social implications of human communica­tion, both polite and hostile. Computational techniques can use restricted world knowledge in re­solving ambiguous lan­guage use. This paper considers the prag­matic difficulties in recognizing humour in short jokes as well as their repre­sentation in cartoons.

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