Representing and Generating Maps of Large-Scale Virtual Environments for Intelligent Mobile Agents
Samperi, Katrina (The University of Birmingham)
The prevalence of virtual worlds presents an interesting The research questions we are looking to solve are: challenge for intelligent mobile agents. Online, very largescale, - How to represent maps of large scale, complex environments persistent virtual worlds such as Second Life (Linden Research Inc. 2012) and massively multi-player online games (MMOs) are becoming more popular. As these - How an agent can generate, update and use these maps worlds grow in size there is a challenge in providing intelligent - How can we utilise user-generated information to build agents that can generate and use maps of these environments and improve upon these maps without the need for hard-coding or pre-processing the map.
Oct-7-2012
- Country:
- Europe
- United Kingdom > England
- West Midlands > Birmingham (0.04)
- France > Provence-Alpes-Côte d'Azur
- Alpes-Maritimes > Nice (0.04)
- United Kingdom > England
- Europe
- Industry:
- Leisure & Entertainment (0.35)
- Technology: