Designing and Evaluating Malinowski's Lens: An AI-Native Educational Game for Ethnographic Learning
Hoffmann, Michael, John, Jophin, Fillies, Jan, Paschke, Adrian
–arXiv.org Artificial Intelligence
This study introduces 'Malinowski's Lens', the first AI-native educational game for anthropology that transforms Bronislaw Malinowski's 'Argonauts of the Western Pacific' (1922) into an interactive learning experience. The system combines Retrieval-Augmented Generation with DALL-E 3 text-to-image generation, creating consistent VGA-style visuals as players embody Malinowski during his Trobriand Islands fieldwork (1915-1918). To address ethical concerns, indigenous peoples appear as silhouettes while Malinowski is detailed, prompting reflection on anthropological representation. Two validation studies confirmed effectiveness: Study 1 with 10 non-specialists showed strong learning outcomes (average quiz score 7.5/10) and excellent usability (SUS: 83/100). Study 2 with 4 expert anthropologists confirmed pedagogical value, with one senior researcher discovering "new aspects" of Malinowski's work through gameplay. The findings demonstrate that AI-driven educational games can effectively convey complex anthropological concepts while sparking disciplinary curiosity. This study advances AI-native educational game design and provides a replicable model for transforming academic texts into engaging interactive experiences.
arXiv.org Artificial Intelligence
Nov-12-2025
- Country:
- Asia > Myanmar
- Tanintharyi Region > Dawei (0.04)
- Europe > Germany
- Bavaria > Upper Bavaria
- Munich (0.04)
- Berlin (0.05)
- Bavaria > Upper Bavaria
- North America > United States
- California > Santa Clara County > Palo Alto (0.04)
- Pacific Ocean (0.04)
- South America > Chile
- Asia > Myanmar
- Genre:
- Research Report > New Finding (1.00)
- Industry:
- Technology: