AQUA-SLAM: Tightly-Coupled Underwater Acoustic-Visual-Inertial SLAM with Sensor Calibration

Xu, Shida, Zhang, Kaicheng, Wang, Sen

arXiv.org Artificial Intelligence 

Abstract--Underwater environments pose significant challenges for visual Simultaneous Localization and Mapping (SLAM) systems due to limited visibility, inadequate illumination, and sporadic loss of structural features in images. Addressing these challenges, this paper introduces a novel, tightly-coupled Acoustic-Visual-Inertial SLAM approach, termed AQUA-SLAM, to fuse a Doppler Velocity Log (DVL), a stereo camera, and an Inertial Measurement Unit (IMU) within a graph optimization framework. The proposed system will be made open-source for the community. These vehicles are indispensable occasionally outside the camera's field of view leading to for tasks such as seabed mapping, pipeline and intermittent loss of visual tracking. Therefore, although visual cable inspections, biological and environmental monitoring, SLAM techniques have recently made tremendous progress and the maintenance of underwater infrastructure. A key in terrestrial settings [1], [2], [3], their performance and application area is the detailed visual inspection of subsea robustness are inevitably compromised in underwater due to structures, including offshore wind turbine foundations, where the complex and dynamic nature of aquatic environments. Considering cameras are widely equipped on underwater (IMU), known as visual-inertial SLAM (VI-SLAM) [4], [5], robots, visual Simultaneous Localization and Mapping can alleviate some of the challenges arising from transient, (SLAM) techniques emerge as natural solutions. The rapid attenuation of underwater SLAM systems, particularly against shortterm of light energy in water severely limits the visibility of visual disruptions, can be substantially enhanced [6]. However, most of the challenges for underwater vision, such Moreover, underwater vision often suffers from poor lighting as the limited visibility and the "marine snow", are longterm and blizzards of "marine snow" caused by small particles of effects that last at least from tens of seconds to a few organic matter in water, severely reducing image quality with minutes before being mitigated. VI-SLAM also encounters increased motion blur and dynamic image regions.