StarAI: Reducing incompleteness in the game of Bridge using PLP

Li, J, Thepaut, S, Ventos, V

arXiv.org Artificial Intelligence 

Bridge is a trick-taking card game requiring the ability to evaluate probabilities since it is a game of incomplete information where each player only sees its cards. In order to choose a strategy, a player needs to gather information about the hidden cards in the other players' hand. We present a methodology allowing us to model a part of card playing in Bridge using Probabilistic Logic Programming.

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