CausalMACE: Causality Empowered Multi-Agents in Minecraft Cooperative Tasks
Chai, Qi, Zheng, Zhang, Ren, Junlong, Ye, Deheng, Lin, Zichuan, Wang, Hao
–arXiv.org Artificial Intelligence
Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various in-game tasks. However, for complex tasks requiring lengthy sequences of actions, single-agent approaches often face challenges related to inefficiency and limited fault tolerance. Despite these issues, research on multi-agent collaboration remains scarce. In this paper, we propose CausalMACE, a holistic causality planning framework designed to enhance multi-agent systems, in which we incorporate causality to manage dependencies among subtasks. Technically, our proposed framework introduces two modules: an overarching task graph for global task planning and a causality-based module for dependency management, where inherent rules are adopted to perform causal intervention. Experimental results demonstrate our approach achieves state-of-the-art performance in multi-agent cooperative tasks of Minecraft.
arXiv.org Artificial Intelligence
Aug-27-2025
- Country:
- Asia > China
- Guangdong Province > Guangzhou (0.04)
- Hong Kong (0.04)
- Asia > China
- Genre:
- Research Report > New Finding (0.66)
- Industry:
- Leisure & Entertainment > Games
- Computer Games (0.93)
- Materials > Metals & Mining (0.68)
- Leisure & Entertainment > Games