Shallow Art: Art Extension Through Simple Machine Learning
Shallow Art presents, implements, and tests the use of simple single-output classification and regression models for the purpose of art generation. V arious machine learning algorithms are trained on collections of computer generated images, artworks from Vincent van Gogh, and artworks from Rembrandt van Rijn. These models are then provided half of an image and asked to complete the missing side. The resulting images are displayed, and we explore implications for computational creativity.
Oct-21-2019
- Country:
- Asia > China (0.04)
- North America > Canada
- Ontario > Waterloo Region > Waterloo (0.04)
- Europe > France
- Île-de-France > Paris > Paris (0.04)
- Genre:
- Research Report (0.40)
- Industry:
- Media (0.49)
- Technology: