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MAPF-HD: Multi-Agent Path Finding in High-Density Environments

Makino, Hiroya, Ito, Seigo

arXiv.org Artificial Intelligence

Multi-agent path finding (MAPF) involves planning efficient paths for multiple agents to move simultaneously while avoiding collisions. In typical warehouse environments, agents are often sparsely distributed along aisles; however, increasing the agent density can improve space efficiency. When the agent density is high, it becomes necessary to optimize the paths not only for goal-assigned agents but also for those obstructing them. This study proposes a novel MAPF framework for high-density environments (MAPF-HD). Several studies have explored MAPF in similar settings using integer linear programming (ILP). However, ILP-based methods require substantial computation time to optimize all agent paths simultaneously. Even in small grid-based environments with fewer than $100$ cells, these computations can take tens to hundreds of seconds. Such high computational costs render these methods impractical for large-scale applications such as automated warehouses and valet parking. To address these limitations, we introduce the phased null-agent swapping (PHANS) method. PHANS employs a heuristic approach to incrementally swap positions between agents and empty vertices. This method solves the MAPF-HD problem within a few seconds, even in large environments containing more than $700$ cells. The proposed method has the potential to improve efficiency in various real-world applications such as warehouse logistics, traffic management, and crowd control. The implementation is available at https://github.com/ToyotaCRDL/MAPF-in-High-Density-Envs.


Collaborative Multi-Robot Non-Prehensile Manipulation via Flow-Matching Co-Generation

Shaoul, Yorai, Chen, Zhe, Mohamed, Mohamed Naveed Gul, Pecora, Federico, Likhachev, Maxim, Li, Jiaoyang

arXiv.org Artificial Intelligence

Coordinating a team of robots to reposition multiple objects in cluttered environments requires reasoning jointly about where robots should establish contact, how to manipulate objects once contact is made, and how to navigate safely and efficiently at scale. Prior approaches typically fall into two extremes -- either learning the entire task or relying on privileged information and hand-designed planners -- both of which struggle to handle diverse objects in long-horizon tasks. To address these challenges, we present a unified framework for collaborative multi-robot, multi-object non-prehensile manipulation that integrates flow-matching co-generation with anonymous multi-robot motion planning. Within this framework, a generative model co-generates contact formations and manipulation trajectories from visual observations, while a novel motion planner conveys robots at scale. Crucially, the same planner also supports coordination at the object level, assigning manipulated objects to larger target structures and thereby unifying robot- and object-level reasoning within a single algorithmic framework. Experiments in challenging simulated environments demonstrate that our approach outperforms baselines in both motion planning and manipulation tasks, highlighting the benefits of generative co-design and integrated planning for scaling collaborative manipulation to complex multi-agent, multi-object settings. Visit gco-paper.github.io for code and demonstrations.


Graph Attention-Guided Search for Dense Multi-Agent Pathfinding

Jain, Rishabh, Okumura, Keisuke, Amir, Michael, Prorok, Amanda

arXiv.org Artificial Intelligence

Finding near-optimal solutions for dense multi-agent pathfinding (MAPF) problems in real-time remains challenging even for state-of-the-art planners. To this end, we develop a hybrid framework that integrates a learned heuristic derived from MAGAT, a neural MAPF policy with a graph attention scheme, into a leading search-based algorithm, LaCAM. While prior work has explored learning-guided search in MAPF, such methods have historically underperformed. In contrast, our approach, termed LaGAT, outperforms both purely search-based and purely learning-based methods in dense scenarios. This is achieved through an enhanced MAGAT architecture, a pre-train-then-fine-tune strategy on maps of interest, and a deadlock detection scheme to account for imperfect neural guidance. Our results demonstrate that, when carefully designed, hybrid search offers a powerful solution for tightly coupled, challenging multi-agent coordination problems.


A Scalable Post-Processing Pipeline for Large-Scale Free-Space Multi-Agent Path Planning with PiBT

Chakravarty, Arjo, Grey, Michael X., Muthugala, M. A. Viraj J., Elara, Mohan Rajesh

arXiv.org Artificial Intelligence

Free-space multi-agent path planning remains challenging at large scales. Most existing methods either offer optimality guarantees but do not scale beyond a few dozen agents, or rely on grid-world assumptions that do not generalize well to continuous space. In this work, we propose a hybrid, rule-based planning framework that combines Priority Inheritance with Backtracking (PiBT) with a novel safety-aware path smoothing method. Our approach extends PiBT to 8-connected grids and selectively applies string-pulling based smoothing while preserving collision safety through local interaction awareness and a fallback collision resolution step based on Safe Interval Path Planning (SIPP). This design allows us to reduce overall path lengths while maintaining real-time performance. We demonstrate that our method can scale to over 500 agents in large free-space environments, outperforming existing any-angle and optimal methods in terms of runtime, while producing near-optimal trajectories in sparse domains. Our results suggest this framework is a promising building block for scalable, real-time multi-agent navigation in robotics systems operating beyond grid constraints.


Enhancing Lifelong Multi-Agent Path-finding by Using Artificial Potential Fields

Pertzovsky, Arseniy, Stern, Roni, Felner, Ariel, Zivan, Roie

arXiv.org Artificial Intelligence

We explore the use of Artificial Potential Fields (APFs) to solve Multi-Agent Path Finding (MAPF) and Lifelong MAPF (LMAPF) problems. In MAPF, a team of agents must move to their goal locations without collisions, whereas in LMAPF, new goals are generated upon arrival. We propose methods for incorporating APFs in a range of MAPF algorithms, including Prioritized Planning, MAPF-LNS2, and Priority Inheritance with Backtracking (PIBT). Experimental results show that using APF is not beneficial for MAPF but yields up to a 7-fold increase in overall system throughput for LMAPF.


Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding

Okumura, Keisuke, Nagai, Hiroki

arXiv.org Artificial Intelligence

PIBT is a computationally lightweight algorithm that can be applied to a variety of multi-agent pathfinding (MAPF) problems, generating the next collision-free locations of agents given another. Because of its simplicity and scalability, it is becoming a popular underlying scheme for recent large-scale MAPF methods involving several hundreds or thousands of agents. Vanilla PIBT makes agents behave greedily towards their assigned goals, while agents typically have multiple best actions, since the graph shortest path is not always unique. Consequently, tiebreaking about how to choose between these actions significantly affects resulting solutions. This paper studies two simple yet effective techniques for tiebreaking in PIBT, without compromising its computational advantage. The first technique allows an agent to intelligently dodge another, taking into account whether each action will hinder the progress of the next timestep. The second technique is to learn, through multiple PIBT runs, how an action causes regret in others and to use this information to minimise regret collectively. Our empirical results demonstrate that these techniques can reduce the solution cost of one-shot MAPF and improve the throughput of lifelong MAPF. For instance, in densely populated one-shot cases, the combined use of these tiebreaks achieves improvements of around 10-20% in sum-of-costs, without significantly compromising the speed of a PIBT-based planner.


LLMDR: LLM-Driven Deadlock Detection and Resolution in Multi-Agent Pathfinding

Seo, Seungbae, Kim, Junghwan, Shin, Minjeong, Suh, Bongwon

arXiv.org Artificial Intelligence

Multi-Agent Pathfinding (MAPF) is a core challenge in multi-agent systems. Existing learning-based MAPF methods often struggle with scalability, particularly when addressing complex scenarios that are prone to deadlocks. To address these challenges, we introduce LLMDR (LLM-Driven Deadlock Detection and Resolution), an approach designed to resolve deadlocks and improve the performance of learnt MAPF models. LLMDR integrates the inference capabilities of large language models (LLMs) with learnt MAPF models and prioritized planning, enabling it to detect deadlocks and provide customized resolution strategies. We evaluate LLMDR on standard MAPF benchmark maps with varying agent numbers, measuring its performance when combined with several base models. The results demonstrate that LLMDR improves the performance of learnt MAPF models, particularly in deadlock-prone scenarios, with notable improvements in success rates. These findings show the potential of integrating LLMs to improve the scalability of learning-based MAPF methods. The source code for LLMDR is available at: https://github.com/ssbacc/llmdr-dhc


Online Guidance Graph Optimization for Lifelong Multi-Agent Path Finding

Zang, Hongzhi, Zhang, Yulun, Jiang, He, Chen, Zhe, Harabor, Daniel, Stuckey, Peter J., Li, Jiaoyang

arXiv.org Artificial Intelligence

We study the problem of optimizing a guidance policy capable of dynamically guiding the agents for lifelong Multi-Agent Path Finding based on real-time traffic patterns. Multi-Agent Path Finding (MAPF) focuses on moving multiple agents from their starts to goals without collisions. Its lifelong variant, LMAPF, continuously assigns new goals to agents. In this work, we focus on improving the solution quality of PIBT, a state-of-the-art rule-based LMAPF algorithm, by optimizing a policy to generate adaptive guidance. We design two pipelines to incorporate guidance in PIBT in two different ways. We demonstrate the superiority of the optimized policy over both static guidance and human-designed policies. Additionally, we explore scenarios where task distribution changes over time, a challenging yet common situation in real-world applications that is rarely explored in the literature.


Loosely Synchronized Rule-Based Planning for Multi-Agent Path Finding with Asynchronous Actions

Zhou, Shuai, Zhao, Shizhe, Ren, Zhongqiang

arXiv.org Artificial Intelligence

Multi-Agent Path Finding (MAPF) seeks collision-free paths for multiple agents from their respective starting locations to their respective goal locations while minimizing path costs. Although many MAPF algorithms were developed and can handle up to thousands of agents, they usually rely on the assumption that each action of the agent takes a time unit, and the actions of all agents are synchronized in a sense that the actions of agents start at the same discrete time step, which may limit their use in practice. Only a few algorithms were developed to address asynchronous actions, and they all lie on one end of the spectrum, focusing on finding optimal solutions with limited scalability. This paper develops new planners that lie on the other end of the spectrum, trading off solution quality for scalability, by finding an unbounded sub-optimal solution for many agents. Our method leverages both search methods (LSS) in handling asynchronous actions and rule-based planning methods (PIBT) for MAPF. We analyze the properties of our method and test it against several baselines with up to 1000 agents in various maps. Given a runtime limit, our method can handle an order of magnitude more agents than the baselines with about 25% longer makespan.


Deploying Ten Thousand Robots: Scalable Imitation Learning for Lifelong Multi-Agent Path Finding

Jiang, He, Wang, Yutong, Veerapaneni, Rishi, Duhan, Tanishq, Sartoretti, Guillaume, Li, Jiaoyang

arXiv.org Artificial Intelligence

Abstract-- Lifelong Multi-Agent Path Finding (LMAPF) is a variant of MAPF where agents are continually assigned new goals, necessitating frequent re-planning to accommodate these dynamic changes. Recently, this field has embraced learning-based methods, which reactively generate single-step actions based on individual local observations. However, it is still challenging for them to match the performance of the best search-based algorithms, especially in large-scale settings. This work proposes an imitation-learning-based LMAPF solver that introduces a novel communication module and systematic single-step collision resolution and global guidance techniques. Details are given in Table III. However, most learning-based solvers have only been tested on small-scale instances involving tens I. Multi-Agent Path Finding (MAPF) [1] is the problem of Additionally, most learning papers emphasize the scalability finding collision-free paths on a given graph for a set of of their solvers compared to optimal or boundedsuboptimal agents, each assigned a start and goal location. This is largely because these search-based new goals to agents that reach their current ones. The main solvers struggle with computational complexity, as solving target of LMAPF is to maximize the throughput, which MAPF optimally is NP-hard.