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The original tippex! Ancient Egyptians used white pigments to amend their paintings 3,000 years ago, study finds

Daily Mail - Science & tech

Kentucky mother and daughter turn down $26.5MILLION to sell their farms to secretive tech giant that wants to build data center there Horrifying next twist in the Alexander brothers case: MAUREEN CALLAHAN exposes an unthinkable perversion that's been hiding in plain sight Hollywood icon who starred in Psycho after Hitchcock dubbed her'my new Grace Kelly' looks incredible at 95 Kylie Jenner's total humiliation in Hollywood: Derogatory rumor leaves her boyfriend's peers'laughing at her' behind her back Tucker Carlson erupts at Trump adviser as she hurls'SLANDER' claim linking him to synagogue shooting Ben Affleck'scores $600m deal' with Netflix to sell his AI film start-up Long hair over 45 is ageing and try-hard. I've finally cut mine off. Alexander brothers' alleged HIGH SCHOOL rape video: Classmates speak out on sickening footage... as creepy unseen photos are exposed Heartbreaking video shows very elderly DoorDash driver shuffle down customer's driveway with coffee order because he is too poor to retire Amber Valletta, 52, was a '90s Vogue model who made movies with Sandra Bullock and Kate Hudson, see her now Model Cindy Crawford, 60, mocked for her'out of touch' morning routine: 'Nothing about this is normal' Before typos could be deleted with the press of a button, careless writers had to resort to sticky tubes of white Tippex to hide their errors. But archaeologists now say that clumsy scribes have been resorting to white-out for at least 3,000 years. Researchers from the Fitzwilliam Museum in Cambridge found that the Ancient Egyptians used a white pigment to amend their papyrus paintings.


Heterogeneous Robot Collaboration in Unstructured Environments with Grounded Generative Intelligence

Ravichandran, Zachary, Cladera, Fernando, Prabhu, Ankit, Hughes, Jason, Murali, Varun, Taylor, Camillo, Pappas, George J., Kumar, Vijay

arXiv.org Artificial Intelligence

Heterogeneous robot teams operating in realistic settings often must accomplish complex missions requiring collaboration and adaptation to information acquired online. Because robot teams frequently operate in unstructured environments -- uncertain, open-world settings without prior maps -- subtasks must be grounded in robot capabilities and the physical world. While heterogeneous teams have typically been designed for fixed specifications, generative intelligence opens the possibility of teams that can accomplish a wide range of missions described in natural language. However, current large language model (LLM)-enabled teaming methods typically assume well-structured and known environments, limiting deployment in unstructured environments. We present SPINE-HT, a framework that addresses these limitations by grounding the reasoning abilities of LLMs in the context of a heterogeneous robot team through a three-stage process. Given language specifications describing mission goals and team capabilities, an LLM generates grounded subtasks which are validated for feasibility. Subtasks are then assigned to robots based on capabilities such as traversability or perception and refined given feedback collected during online operation. In simulation experiments with closed-loop perception and control, our framework achieves nearly twice the success rate compared to prior LLM-enabled heterogeneous teaming approaches. In real-world experiments with a Clearpath Jackal, a Clearpath Husky, a Boston Dynamics Spot, and a high-altitude UAV, our method achieves an 87\% success rate in missions requiring reasoning about robot capabilities and refining subtasks with online feedback. More information is provided at https://zacravichandran.github.io/SPINE-HT.


Assassins Are Having a Moment. Netflix's Addictive New Hit Captures Their Dangerous Allure.

Slate

"I don't kill anyone who doesn't deserve it," says Sam (Ben Whishaw), the self-described "triggerman"--hit man--in the new Netflix spy thriller Black Doves. Sam, like the series' other main character, Helen (not her real name, played by Keira Knightley), works for Black Doves' eponymous organization. They are spies, more or less, but spies for hire, and when you get right down to it, most of Sam's gigs seem to be carrying out hits for drug dealers. Sam isn't the only hit man featured in a sleek, starry TV thriller this winter. On Peacock, Eddie Redmayne plays Alex in a new adaptation of Frederick Forsyth's 1971 novel The Day of the Jackal.

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Jailbreaking LLM-Controlled Robots

Robey, Alexander, Ravichandran, Zachary, Kumar, Vijay, Hassani, Hamed, Pappas, George J.

arXiv.org Artificial Intelligence

The recent introduction of large language models (LLMs) has revolutionized the field of robotics by enabling contextual reasoning and intuitive human-robot interaction in domains as varied as manipulation, locomotion, and self-driving vehicles. When viewed as a stand-alone technology, LLMs are known to be vulnerable to jailbreaking attacks, wherein malicious prompters elicit harmful text by bypassing LLM safety guardrails. To assess the risks of deploying LLMs in robotics, in this paper, we introduce RoboPAIR, the first algorithm designed to jailbreak LLM-controlled robots. Unlike existing, textual attacks on LLM chatbots, RoboPAIR elicits harmful physical actions from LLM-controlled robots, a phenomenon we experimentally demonstrate in three scenarios: (i) a white-box setting, wherein the attacker has full access to the NVIDIA Dolphins self-driving LLM, (ii) a gray-box setting, wherein the attacker has partial access to a Clearpath Robotics Jackal UGV robot equipped with a GPT-4o planner, and (iii) a black-box setting, wherein the attacker has only query access to the GPT-3.5-integrated Unitree Robotics Go2 robot dog. In each scenario and across three new datasets of harmful robotic actions, we demonstrate that RoboPAIR, as well as several static baselines, finds jailbreaks quickly and effectively, often achieving 100% attack success rates. Our results reveal, for the first time, that the risks of jailbroken LLMs extend far beyond text generation, given the distinct possibility that jailbroken robots could cause physical damage in the real world. Indeed, our results on the Unitree Go2 represent the first successful jailbreak of a deployed commercial robotic system. Addressing this emerging vulnerability is critical for ensuring the safe deployment of LLMs in robotics. Additional media is available at: https://robopair.org


Coupling Machine Learning with Ontology for Robotics Applications

Zaki, Osama F.

arXiv.org Artificial Intelligence

In this paper I present a practical approach for coupling machine learning (ML) algorithms with knowledge bases (KB) ontology formalism. The lack of availability of prior knowledge in dynamic scenarios is without doubt a major barrier for scalable machine intelligence. My view of the interaction between the two tiers intelligence is based on the idea that when knowledge is not readily available at the knowledge base tier, more knowledge can be extracted from the other tier, which has access to trained models from machine learning algorithms. My analysis shows that the two-tiers intelligence approach for coupling ML and KB is computationally valid and the time complexity of the algorithms during the robot mission is linear with the size of the data and knowledge. Key words: trust AI; machine learning; neural; symbolic systems 1. Introduction Trust in the reliability and resilience of autonomous systems is paramount to their continued growth, as well as their safe and effective utilization The ontology scope of these prior works varies, and it depends on the functionalities of the target robotic system, i.e. concepts that were modelled in the ontology are related to: object names, environment, affordance, action and task, activity and behaviour, plan and method, capability and skill, hardware components, software components, interaction, and communication This knowledge enabled architecture provides a means of sharing knowledge via the ontology, between different robots, and between different subsystems of a single robot's control system in a machine understandable and consistent presentation.


Real-World Deployment of a Hierarchical Uncertainty-Aware Collaborative Multiagent Planning System

Kurtz, Martina Stadler, Prentice, Samuel, Veys, Yasmin, Quang, Long, Nieto-Granda, Carlos, Novitzky, Michael, Stump, Ethan, Roy, Nicholas

arXiv.org Artificial Intelligence

We would like to enable a collaborative multiagent team to navigate at long length scales and under uncertainty in real-world environments. In practice, planning complexity scales with the number of agents in the team, with the length scale of the environment, and with environmental uncertainty. Enabling tractable planning requires developing abstract models that can represent complex, high-quality plans. However, such models often abstract away information needed to generate directly-executable plans for real-world agents in real-world environments, as planning in such detail, especially in the presence of real-world uncertainty, would be computationally intractable. In this paper, we describe the deployment of a planning system that used a hierarchy of planners to execute collaborative multiagent navigation tasks in real-world, unknown environments. By developing a planning system that was robust to failures at every level of the planning hierarchy, we enabled the team to complete collaborative navigation tasks, even in the presence of imperfect planning abstractions and real-world uncertainty. We deployed our approach on a Clearpath Husky-Jackal team navigating in a structured outdoor environment, and demonstrated that the system enabled the agents to successfully execute collaborative plans.


Mobile Manipulation Platform for Autonomous Indoor Inspections in Low-Clearance Areas

Pearson, Erik, Szenher, Paul, Huang, Christine, Englot, Brendan

arXiv.org Artificial Intelligence

Mobile manipulators have been used for inspection, maintenance and repair tasks over the years, but there are some key limitations. Stability concerns typically require mobile platforms to be large in order to handle far-reaching manipulators, or for the manipulators to have drastically reduced workspaces to fit onto smaller mobile platforms. Therefore we propose a combination of two widely-used robots, the Clearpath Jackal unmanned ground vehicle and the Kinova Gen3 six degree-of-freedom manipulator. The Jackal has a small footprint and works well in low-clearance indoor environments. Extensive testing of localization, navigation and mapping using LiDAR sensors makes the Jackal a well developed mobile platform suitable for mobile manipulation. The Gen3 has a long reach with reasonable power consumption for manipulation tasks. A wrist camera for RGB-D sensing and a customizable end effector interface makes the Gen3 suitable for a myriad of manipulation tasks. Typically these features would result in an unstable platform, however with a few minor hardware and software modifications, we have produced a stable, high-performance mobile manipulation platform with significant mobility, reach, sensing, and maneuverability for indoor inspection tasks, without degradation of the component robots' individual capabilities. These assertions were investigated with hardware via semi-autonomous navigation to waypoints in a busy indoor environment, and high-precision self-alignment alongside planar structures for intervention tasks.


Cornell researchers taught a robot to take Airbnb photos

Engadget

Aesthetics is what happens when our brains interact with content and go, "ooh pretty, give me more of that please." Whether it's a starry night or The Starry Night, the sound of a scenic seashore or the latest single from Megan Thee Stallion, understanding how the sensory experiences that scintillate us most deeply do so has spawned an entire branch of philosophy studying art, in all its forms, as well as how it is devised, produced and consumed. While what constitutes "good" art varies between people as much as what constitutes porn, the appreciation of life's finer things is an intrinsically human endeavor (sorry, Suda) -- or at least it was until we taught computers how to do it too. The study of computational aesthetics seeks to quantify beauty as expressed in human creative endeavors, essentially using mathematical formulas and machine learning algorithms to appraise a specific piece based on existing criteria, reaching (hopefully) an equivalent opinion to that of a human performing the same inspection. This field was founded in the early 1930s when American mathematician George David Birkhoff devised his theory of aesthetics, M O/C, where M is the aesthetic measure (think, a numerical score), O is order and C is complexity.