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KORGym: ADynamic Game Platform for LLM Reasoning Evaluation

Neural Information Processing Systems

Recent advancements in large language models (LLMs) underscore the need for more comprehensive evaluation methods to accurately assess their reasoning capabilities. Existing benchmarks are often domain-specific and thus cannot fully capture an LLM's general reasoning potential. To address this limitation, we introduce the Knowledge Orthogonal Reasoning Gymnasium (KORGym)1, a dynamic evaluation platform inspired by KOR-Bench [1] and Gymnasium [2]. KORGym offers over fifty games in either textual or visual formats and supports interactive, multi-turn assessments with reinforcement learning scenarios. Using KORGym, we conduct extensive experiments on 19 LLMs and 8 VLMs, revealing consistent reasoning patterns within model families and demonstrating the superior performance of closed-source models. Further analysis examines the effects of modality, reasoning strategies, reinforcement learning techniques, and response length on model performance. We expect KORGym to become a valuable resource for advancing LLM reasoning research and developing evaluation methodologies suited to complex, interactive environments.


Adversarial Attacks against Closed-Source MLLMs via Feature Optimal Alignment

Neural Information Processing Systems

Multimodal large language models (MLLMs) remain vulnerable to transferable adversarial examples. While existing methods typically achieve targeted attacks by aligning global features--such as CLIP's [CLS] token--between adversarial and target samples, they often overlook the rich local information encoded in patch tokens. This leads to suboptimal alignment and limited transferability, particularly for closed-source models. To address this limitation, we propose a targeted transferable adversarial attack method based on feature optimal alignment, called FOA-Attack, to improve adversarial transfer capability. Specifically, at the global level, we introduce a global feature loss based on cosine similarity to align the coarse-grained features of adversarial samples with those of target samples. At the local level, given the rich local representations within Transformers, we leverage clustering techniques to extract compact local patterns to alleviate redundant local features. We then formulate local feature alignment between adversarial and target samples as an optimal transport (OT) problem and propose a local clustering optimal transport loss to refine fine-grained feature alignment. Additionally, we propose a dynamic ensemble model weighting strategy to adaptively balance the influence of multiple models during adversarial example generation, thereby further improving transferability. Extensive experiments across various models demonstrate the superiority of the proposed method, outperforming state-of-the-art methods, especially in transferring to closed-source MLLMs.



SIMWORLD: An Open-ended Simulator for Agents in Physical and Social Worlds

Neural Information Processing Systems

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (e.g., by autonomously earning income) requires massive-scale interaction, reasoning, training, and evaluation across diverse scenarios. However, existing world simulators for such development fall short: they often rely on limited hand-crafted environments, simulate simplified game-like physics and social rules, and lack native support for LLM/VLM agents. We introduce SIMWORLD, a new simulator built on Unreal Engine 5, designed for developing and evaluating LLM/VLM agents in rich, real-world-like settings. SIMWORLD offers three core capabilities: social (1) dynamics realistic, and open-ended language-dri world ven simulation procedural, en including vironment accurate generation; physical (2) ric and h interface for LLM/VLM agents, with multi-modal world inputs/feedback and openvocabulary action outputs at varying levels of abstraction; and (3) diverse physical and social reasoning scenarios that are easily customizable by users. We demonstrate SIMWORLD by deploying frontier LLM agents (e.g., Gemini-2.5-Flash,


Adaptive Distraction: Probing LLMContextual Robustness with Automated Tree Search

Neural Information Processing Systems

Large Language Models (LLMs) often struggle to maintain their original performance when faced with semantically coherent but task-irrelevant contextual information. Although prior studies have explored this issue using fixed-template or retrieval-based distractions, such static methods show limited effectiveness against contemporary models. To address this problem, we propose a dynamic distraction generation framework based on tree search, where the generation process is guided by model behavior. Without modifying the original question or answer, the method efficiently produces challenging adaptive distractions across multiple datasets, enabling systematic stress testing of LLMs' contextual robustness. Experiments on four benchmarks demonstrate that the generated distractions lead to an average performance drop of over 45% for mainstream models. Further comparisons of mitigation strategies show that prompt-based optimization methods yield limited gains, whereas post-training approaches (e.g., DPO) significantly enhance the model's contextual robustness. The results indicate that these issues do not stem from knowledge deficits in LLMs, but from a fundamental inability to maintain consistent reasoning under contextual distraction, posing a major challenge to the reliability of LLMs in real-world applications.


GSO: Challenging Software Optimization Tasks for Evaluating SWE-Agents

Neural Information Processing Systems

Developing high-performance software is a complex task that requires specialized expertise. We introduce GSO, a benchmark for evaluating language models' capabilities in developing high-performance software. We develop an automated pipeline that generates and executes performance tests to analyze repository commit histories to identify 102challenging optimization tasks across 10codebases, spanning diverse domains and programming languages. An agent is provided with a codebase and performance test as a precise specification, and tasked to improve the runtime efficiency, which is measured against the expert developer optimization. Our quantitative evaluation reveals that leading SWE-Agents struggle significantly, achieving less than 5% success rate, with limited improvements even with inference-time scaling. Our qualitative analysis identifies key failure modes, including difficulties with low-level languages, practicing lazy optimization strategies, and challenges in accurately localizing bottlenecks. We release the code and artifacts of our benchmark along with agent trajectories to enable future research.


EvaLearn Quantifying the Learning Capability and Efficiency of LLMs via Sequential Problem Solving

Neural Information Processing Systems

We introduce EvaLearn, a pioneering benchmark designed to evaluate large language models (LLMs) on their learning capability and efficiency in challenging tasks, a critical, yet underexplored aspect of model potential. EvaLearn contains 648 challenging problems across six task types, grouped into 182 sequences, each sequence dedicated to one task type. Diverging from most existing benchmarks that evaluate models in parallel, EvaLearn requires models to solve problems sequentially, allowing them to leverage the experience gained from previous solutions. EvaLearn provides five comprehensive automated metrics to evaluate models and quantify their learning capability and efficiency. We extensively benchmark nine frontier models and observe varied performance profiles: some models, such as Claude-3.7-sonnet,


CODECRASH: Exposing LLMFragility to Misleading Natural Language in Code Reasoning

Neural Information Processing Systems

Large Language Models (LLMs) have recently demonstrated strong capabilities in code-related tasks, but their robustness in code reasoning under perturbations remains underexplored. We introduce CODECRASH, a stress-testing framework with 1,279 questions from CRUXEVAL and LIVECODEBENCH, designed to evaluate reasoning reliability under structural perturbations and misleading natural language (NL) contexts. Through a systematic evaluation of 17 LLMs, we find that models often shortcut reasoning by over-relying on NL cues, leading to an average performance degradation of 23.2% in output prediction tasks. Even with Chain-of-Thought reasoning, models on average still have a 13.8%drop due to distractibility and rationalization, revealing a lack of critical reasoning capability to distinguish the actual code behaviors. While Large Reasoning Models with internal reasoning mechanisms improve robustness by fostering critical thinking, plausible yet incorrect hints can trigger pathological self-reflection, causing 2 3 times token consumption and even catastrophic cognitive dissonance in extreme cases for QwQ-32B. We refer to this phenomenon as Reasoning Collapse. CODECRASH provides a rigorous benchmark for evaluating robustness in code reasoning, guiding future research and development toward more reliable and resilient models.


Measuring Scientific Capabilities of Language Models with a Systems Biology Dry Lab

Neural Information Processing Systems

Designing experiments and result interpretations are core scientific competencies, particularly in biology, where researchers perturb complex systems to uncover the underlying systems. Recent efforts to evaluate the scientific capabilities of large language models (LLMs) fail to test these competencies because wet-lab experimentation is prohibitively expensive: in expertise, time and equipment. We introduce SciGym, a first-in-class benchmark that assesses LLMs' iterative experiment design and analysis abilities in open-ended scientific discovery tasks. SciGym overcomes the challenge of wet-lab costs by running a dry lab of biological systems. These models, encoded in Systems Biology Markup Language, are efficient for generating simulated data, making them ideal testbeds for experimentation on realistically complex systems.


The Illusion of Thinking: Understanding the Strengths and Limitations of Reasoning Models via the Lens of Problem Complexity

Neural Information Processing Systems

Recent generations of frontier language models have introduced Large Reasoning Models (LRMs) that generate detailed thinking processes before providing answers. While these models demonstrate improved performance on reasoning benchmarks, their fundamental capabilities, scaling properties, and limitations remain insufficiently understood. Current evaluations primarily focus on established mathematical and coding benchmarks, emphasizing final answer accuracy. However, this evaluation paradigm often suffers from data contamination and does not provide insights into the reasoning traces' structure and quality. In this work, we systematically investigate these gaps with the help of controllable puzzle environments that allow precise manipulation of compositional complexity while maintaining consistent logical structures.