The disturbing online misogyny of Gamergate has returned – if it ever went away
A few months ago I wrote about a consulting agency, Sweet Baby Inc, that found itself at the centre of a conspiracy theory: aggrieved gamers on a Steam forum had erroneously concluded that this small agency was somehow mandating the inclusion of more diverse characters in games. Depressingly but unsurprisingly, the result was a tremendous amount of targeted harassment towards the people who work at Sweet Baby and every journalist who reported on it (particularly the women). It was a disturbing echo of Gamergate, an online harassment campaign 10 years ago that initially sprung from the wild accusations of a game developer's vindictive ex-boyfriend. The language has changed a bit in the past decade: they used to be upset about "SJWs", or social justice warriors, and now they've taken issue with a different acronym, DEI (diversity, equality and inclusion), or just good ol' "woke". But the sentiment from this group is the same: games are for us, and for us only, and if you want games to change, or to tell stories outside the straightforward male-oriented power fantasies that we grew up with, then, well, that's not allowed.
Jun-19-2024, 14:00:09 GMT
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- Leisure & Entertainment > Games > Computer Games (1.00)
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- Information Technology > Artificial Intelligence > Games (0.32)