Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Barnes, Tiffany (North Carolina State University) | Bown, Oliver (University of Sydney) | Buro, Michael (University of Alberta) | Cook, Michael (Goldsmiths College, University of London) | Eigenfeldt, Arne (Simon Fraser University) | Muñoz-Avila, Héctor (Lehigh University) | Ontañón, Santiago (Drexel University) | Pasquier, Philippe (Simon Fraser University) | Tomuro, Noriko (DePaul University) | Young, R. Michael (North Carolina State University) | Zook, Alexander (Georgia Institute of Technology)

AI Magazine 

The AIIDE-14 Workshop program was held Friday and Saturday, October 3–4, 2014 at North Carolina State University in Raleigh, North Carolina. The workshop program included five workshops covering a wide range of topics. The titles of the workshops held Friday were Games and Natural Language Processing, and Artificial Intelligence in Adversarial Real-Time Games. The titles of the workshops held Saturday were Diversity in Games Research, Experimental Artificial Intelligence in Games, and Musical Metacreation. This article presents short summaries of those events.

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