If you are looking for an answer to the question What is Artificial Intelligence? and you only have a minute, then here's the definition the Association for the Advancement of Artificial Intelligence offers on its home page: "the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines."
However, if you are fortunate enough to have more than a minute, then please get ready to embark upon an exciting journey exploring AI (but beware, it could last a lifetime) …
Barnes, Tiffany (North Carolina State University) | Bown, Oliver (University of Sydney) | Buro, Michael (University of Alberta) | Cook, Michael (Goldsmiths College, University of London) | Eigenfeldt, Arne (Simon Fraser University) | Muñoz-Avila, Héctor (Lehigh University) | Ontañón, Santiago (Drexel University) | Pasquier, Philippe (Simon Fraser University) | Tomuro, Noriko (DePaul University) | Young, R. Michael (North Carolina State University) | Zook, Alexander (Georgia Institute of Technology)
The AIIDE-14 Workshop program was held Friday and Saturday, October 3–4, 2014 at North Carolina State University in Raleigh, North Carolina. The workshop program included five workshops covering a wide range of topics. The titles of the workshops held Friday were Games and Natural Language Processing, and Artificial Intelligence in Adversarial Real-Time Games. The titles of the workshops held Saturday were Diversity in Games Research, Experimental Artificial Intelligence in Games, and Musical Metacreation.
Riedl, Mark (Georgia Institute of Technology) | Sukthankar, Gita Reese (University of Central Florida) | Jhala, Arnav (University of California, Santa Cruz) | Zhu, Jichen (Drexel University) | Villar, Santiago Ontanon (Drexel University) | Buro, Michael (University of Alberta) | Churchill, David (University of Newfoundland)
The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) was held October 8-12, 2012, at Stanford University in Palo Alto, California. The conference included a research and industry track as well as a demonstration program. The conference featured 16 technical papers, 16 posters, and one demonstration, along with invited speakers, the StarCraft Ai competition, a newly-introduced Doctoral Consortium, and 5 workshops.
Bulitko, Vadim (University of Alberta) | Riedl, Mark (Georgia Institute of Technology) | Jhala, Arnav (University of California, Santa Cruz) | Buro, Michael (University of Alberta) | Sturtevant, Nathan (University of Denver)