Fast Encoder-Based 3D from Casual Videos via Point Track Processing Y oni Kasten 1 Wuyue Lu2 Haggai Maron 1,3 1 NVIDIA Research 2

Neural Information Processing Systems 

Predicting 3D geometry in dynamic scenes is a challenging problem. In this problem setup, we are given access to multiple images of a scene taken sequentially, e.g., from a monocular video

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