Contract Bridge Bidding by Learning
Ho, Chun-Yen (National Taiwan University) | Lin, Hsuan-Tien (National Taiwan University)
Contract bridge is an example of an incomplete information game for which computers typically do not perform better than expert human bridge players. In particular, the typical bidding decisions of human bridge players are difficult to mimic with a computer program, and thus automatic bridge bidding remains to be a challenging research problem. Currently, the possibility of automatic bidding without mimicking human players has not been fully studied. In this work, we take an initiative to study such a possibility for the specific problem of bidding without competition. We propose a novel learning framework to let a computer program learn its own bidding decisions. The framework transforms the bidding problem into a learning problem, and then solves the problem with a carefully designed model that consists of cost-sensitive classifiers and upper-confidence-bound algorithms. We validate the proposed model and find that it performs competitively to the champion computer bridge program that mimics human bidding decisions.
Mar-1-2015
- Country:
- Asia > Taiwan
- Taiwan Province > Taipei (0.04)
- North America > Canada
- Alberta
- Census Division No. 5
- Kneehill County (0.04)
- Starland County (0.04)
- Census Division No. 7 > Stettler County No. 6 (0.04)
- Census Division No. 8 > Red Deer County (0.04)
- Census Division No. 5
- Alberta
- Asia > Taiwan
- Industry:
- Leisure & Entertainment > Games > Bridge (1.00)
- Technology:
- Information Technology > Artificial Intelligence
- Games > Bridge (0.89)
- Machine Learning > Statistical Learning (0.68)
- Information Technology > Artificial Intelligence