Cross-Embodiment Dexterous Grasping with Reinforcement Learning
Yuan, Haoqi, Zhou, Bohan, Fu, Yuhui, Lu, Zongqing
–arXiv.org Artificial Intelligence
While recent studies have primarily focused on learning policies for specific robotic hands, the development of a universal policy that controls diverse dexterous hands remains largely unexplored. In this work, we study the learning of cross-embodiment dexterous grasping policies using reinforcement learning (RL). Inspired by the capability of human hands to control various dexterous hands through teleoperation, we propose a universal action space based on the human hand's eigengrasps. The policy outputs eigengrasp actions that are then converted into specific joint actions for each robot hand through a retargeting mapping. We simplify the robot hand's proprioception to include only the positions of fingertips and the palm, offering a unified observation space across different robot hands. Our approach demonstrates an 80% success rate in grasping objects from the YCB dataset across four distinct embodiments using a single vision-based policy. Additionally, our policy exhibits zero-shot generalization to two previously unseen embodiments and significant improvement in efficient finetuning. Robotic dexterous grasping (Bicchi, 2000; Duan et al., 2021) has been studied for decades, establishing a foundation for embodied agents to interact with the world through robotic hands. However, existing approaches typically learn policies tailored to specific dexterous hands, such as ShadowHand. In this paper, we aim to develop a cross-embodiment dexterous grasping policy (CrossDex) that is applicable to various dexterous hands.
arXiv.org Artificial Intelligence
Oct-3-2024