Designing a GUI for Proofs - Evaluation of an HCI Experiment
–arXiv.org Artificial Intelligence
Often user interfaces of theorem proving systems focus on assisting particularly trained and skilled users, i.e., proof experts. As a result, the systems are difficult to use for non-expert users. This paper describes a paper and pencil HCI experiment, in which (non-expert) students were asked to make suggestions for a GUI for an interactive system for mathematical proofs. They had to explain the usage of the GUI by applying it to construct a proof sketch for a given theorem. The evaluation of the experiment provides insights for the interaction design for non-expert users and the needs and wants of this user group.
arXiv.org Artificial Intelligence
Mar-23-2009
- Country:
- Europe > Germany
- Saarland (0.14)
- North America > United States
- New Jersey (0.14)
- Europe > Germany
- Industry:
- Education > Curriculum (0.46)
- Technology:
- Information Technology
- Artificial Intelligence (1.00)
- Graphics (0.98)
- Human Computer Interaction > Interfaces (1.00)
- Information Technology