Designing a GUI for Proofs - Evaluation of an HCI Experiment

Homik, Martin, Meier, Andreas

arXiv.org Artificial Intelligence 

Often user interfaces of theorem proving systems focus on assisting particularly trained and skilled users, i.e., proof experts. As a result, the systems are difficult to use for non-expert users. This paper describes a paper and pencil HCI experiment, in which (non-expert) students were asked to make suggestions for a GUI for an interactive system for mathematical proofs. They had to explain the usage of the GUI by applying it to construct a proof sketch for a given theorem. The evaluation of the experiment provides insights for the interaction design for non-expert users and the needs and wants of this user group.

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