Object-oriented state editing for HRL

Bapst, Victor, Sanchez-Gonzalez, Alvaro, Shams, Omar, Stachenfeld, Kimberly, Battaglia, Peter W., Singh, Satinder, Hamrick, Jessica B.

arXiv.org Artificial Intelligence 

We introduce agents that use object-oriented reasoning to consider alternate states of the world in order to more quickly find solutions to problems. Specifically, a hierarchical controller directs a low-level agent to behave as if objects in the scene were added, deleted, or modified. The actions taken by the controller are defined over a graph-based representation of the scene, with actions corresponding to adding, deleting, or editing the nodes of a graph. We present preliminary results on three environments, demonstrating that our approach can achieve similar levels of reward as non-hierarchical agents, but with better data efficiency.

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