Unreal-MAP: Unreal-Engine-Based General Platform for Multi-Agent Reinforcement Learning
Hu, Tianyi, Fu, Qingxu, Pu, Zhiqiang, Wang, Yuan, Qiu, Tenghai
–arXiv.org Artificial Intelligence
In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly in terms of deployment, modification, and visualization, and all its components are open-source. We also develop an experimental framework compatible with algorithms ranging from rule-based to learning-based provided by third-party frameworks. Lastly, we deploy several SOTA algorithms in example tasks developed via Unreal-MAP, and conduct corresponding experimental analyses. We believe Unreal-MAP can play an important role in the MARL field by closely integrating existing algorithms with user-customized tasks, thus advancing the field of MARL.
arXiv.org Artificial Intelligence
Mar-20-2025
- Country:
- Asia > China (0.14)
- North America > United States (0.14)
- Genre:
- Research Report (0.50)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology: