Human-Agent Cooperation in Bridge Bidding

Lockhart, Edward, Burch, Neil, Bard, Nolan, Borgeaud, Sebastian, Eccles, Tom, Smaira, Lucas, Smith, Ray

arXiv.org Artificial Intelligence 

We introduce a human-compatible reinforcement-learning approach to a cooperative game, making use of a third-party hand-coded human-compatible bot to generate initial training data and to perform initial evaluation. Our learning approach consists of imitation learning, search, and policy iteration. Our trained agents achieve a new state-of-the-art for bridge bidding in three settings: an agent playing in partnership with a copy of itself; an agent partnering a pre-existing bot; and an agent partnering a human player.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found