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 Reinforcement Learning


Multi-Timescale Hierarchical Reinforcement Learning for Unified Behavior and Control of Autonomous Driving

arXiv.org Artificial Intelligence

Reinforcement Learning (RL) is increasingly used in autonomous driving (AD) and shows clear advantages. However, most RL-based AD methods overlook policy structure design. An RL policy that only outputs short-timescale vehicle control commands results in fluctuating driving behavior due to fluctuations in network outputs, while one that only outputs long-timescale driving goals cannot achieve unified optimality of driving behavior and control. Therefore, we propose a multi-timescale hierarchical reinforcement learning approach. Our approach adopts a hierarchical policy structure, where high- and low-level RL policies are unified-trained to produce long-timescale motion guidance and short-timescale control commands, respectively. Therein, motion guidance is explicitly represented by hybrid actions to capture multimodal driving behaviors on structured road and support incremental low-level extend-state updates. Additionally, a hierarchical safety mechanism is designed to ensure multi-timescale safety. Evaluation in simulator-based and HighD dataset-based highway multi-lane scenarios demonstrates that our approach significantly improves AD performance, effectively increasing driving efficiency, action consistency and safety.


Text-to-Decision Agent: Offline Meta-Reinforcement Learning from Natural Language Supervision

arXiv.org Artificial Intelligence

Offline meta-RL usually tackles generalization by inferring task beliefs from high-quality samples or warmup explorations. The restricted form limits their generality and usability since these supervision signals are expensive and even infeasible to acquire in advance for unseen tasks. Learning directly from the raw text about decision tasks is a promising alternative to leverage a much broader source of supervision. In the paper, we propose \textbf{T}ext-to-\textbf{D}ecision \textbf{A}gent (\textbf{T2DA}), a simple and scalable framework that supervises offline meta-RL with natural language. We first introduce a generalized world model to encode multi-task decision data into a dynamics-aware embedding space. Then, inspired by CLIP, we predict which textual description goes with which decision embedding, effectively bridging their semantic gap via contrastive language-decision pre-training and aligning the text embeddings to comprehend the environment dynamics. After training the text-conditioned generalist policy, the agent can directly realize zero-shot text-to-decision generation in response to language instructions. Comprehensive experiments on MuJoCo and Meta-World benchmarks show that T2DA facilitates high-capacity zero-shot generalization and outperforms various types of baselines. Our code is available at \textcolor{magenta}{\href{https://github.com/NJU-RL/T2DA}{https://github.com/NJU-RL/T2DA}}.


Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?

arXiv.org Artificial Intelligence

Reinforcement Learning with Verifiable Rewards (RLVR) has recently demonstrated notable success in enhancing the reasoning performance of large language models (LLMs), particularly on mathematics and programming tasks. Similar to how traditional RL helps agents explore and learn new strategies, RLVR is believed to enable LLMs to continuously self-improve, thus acquiring novel reasoning abilities beyond those of the corresponding base models. In this study we critically examine the current state of RLVR by systematically probing the reasoning capability boundaries of RLVR-trained LLMs across various model families, RL algorithms, and math, coding, and visual reasoning benchmarks, using pass@k at large k values as the evaluation metric. Surprisingly, we find that the current training setup does not elicit fundamentally new reasoning patterns. While RLVR-trained models outperform their base models at small k (e.g., k = 1), the base models achieve a higher pass@k score when k is large. Coverage and perplexity analyses show that the observed reasoning abilities originate from and are bounded by the base model. Treating the base model as an upper bound, our quantitative analysis shows that six popular RLVR algorithms perform similarly and remain far from optimal in leveraging the potential of the base model. By contrast, we find that distillation can introduce new reasoning patterns from the teacher and genuinely expand the model's reasoning capabilities. Overall, our findings suggest that current RLVR methods have not yet realized the potential of RL to elicit truly novel reasoning abilities in LLMs. This highlights the need for improved RL paradigms, such as continual scaling and multi-turn agent-environment interaction, to unlock this potential.


Physical Reinforcement Learning

arXiv.org Artificial Intelligence

Digital computers are power-hungry and largely intolerant of damaged components, making them potentially difficult tools for energy-limited autonomous agents in uncertain environments. Recently developed Contrastive Local Learning Networks (CLLNs) -- analog networks of self-adjusting nonlinear resistors -- are inherently low-power and robust to physical damage, but were constructed to perform supervised learning. In this work we demonstrate success on two simple RL problems using Q-learning adapted for simulated CLLNs. Doing so makes explicit the components (beyond the network being trained) required to enact various tools in the RL toolbox, some of which (policy function and value function) are more natural in this system than others (replay buffer). We discuss assumptions such as the physical safety that digital hardware requires, CLLNs can forgo, and biological systems cannot rely on, and highlight secondary goals that are important in biology and trainable in CLLNs, but make little sense in digital computers.


SAFE-SMART: Safety Analysis and Formal Evaluation using STL Metrics for Autonomous RoboTs

arXiv.org Artificial Intelligence

We present a novel, regulator-driven approach for post hoc safety evaluation of learning-based, black-box autonomous mobile robots, ensuring ongoing compliance with evolving, human-defined safety rules. In our iterative workflow, human safety requirements are translated by regulators into Signal Temporal Logic (STL) specifications. Rollout traces from the black-box model are externally verified for compliance, yielding quantitative safety metrics, Total Robustness Value (TRV) and Largest Robustness Value (LRV), which measure average and worst-case specification adherence. These metrics inform targeted retraining and iterative improvement by model designers. We apply our method across two different applications: a virtual driving scenario and an autonomous mobile robot navigating a complex environment, and observe statistically significant improvements across both scenarios. In the virtual driving scenario, we see a 177% increase in traces adhering to the simulation speed limit, a 1138% increase in traces minimizing off-road driving, and a 16% increase in traces successfully reaching the goal within the time limit. In the autonomous navigation scenario, there is a 300% increase in traces avoiding sharp turns, a 200% increase in traces reaching the goal within the time limit, and a 49% increase in traces minimizing time spent near obstacles. Finally, we validate our approach on a TurtleBot3 robot in the real world, and demonstrate improved obstacle navigation with safety buffers.


LEARN: Learning End-to-End Aerial Resource-Constrained Multi-Robot Navigation

arXiv.org Artificial Intelligence

Figure 1: LEARN is a lightweight, two-stage safety-guided reinforcement learning framework for multi-UA V navigation in cluttered indoor and outdoor spaces. All processes, including perception, localization, communication, planning, and control, run purely on an embedded single-core controller running at 168 MHz with 192 KB of RAM. A single policy is trained in simulation and duplicated across all quadrotors. During deployment, a minimum snap naive planner produces goal points for the encoder. Quadrotors obtain the two closest neighbor positions and velocities through radio; and obstacles are sensed using a low dimensional time-of-flight sensor. The policy generates individual normalized rotor thrusts that are sent directly to the motors. LEARN is zero-shot transferable to the real world with no fine-tuning. Experiments show that it scales up to 6 quadrotors in the real world and 24 in simulation. Abstract--Nano-UA V teams offer great agility yet face severe navigation challenges due to constrained onboard sensing, communication, and computation. Existing approaches rely on high-resolution vision or compute-intensive planners, rendering them infeasible for these platforms. All authors are with the University of Southern California. Our system combines low-resolution Time-of-Flight (T oF) sensors and a simple motion planner with a compact, attention-based RL policy. In simulation, LEARN outperforms two state-of-the-art planners by 10% while using substantially fewer resources. We demonstrate LEARN's viability on six Crazyflie quadro-tors, achieving fully onboard flight in diverse indoor and outdoor environments at speeds up to 2.0m/s and traversing 0.2m gaps. EDG-Team switches to a centralized and synchronous planner in dense environments [6]. Nmanned aerial vehicles (UA Vs) are increasingly used in domains such as surveillance [1], search and rescue [2], and planetary exploration [3]. The physics of flight impose stringent size, weight, and power (SWaP) constraints on these platforms, making efficient system design paramount. While autonomy in UA Vs has advanced significantly, many state-of-the-art navigation approaches fail to scale to resource-constrained platforms.


Dialogue Diplomats: An End-to-End Multi-Agent Reinforcement Learning System for Automated Conflict Resolution and Consensus Building

arXiv.org Artificial Intelligence

Conflict resolution and consensus building represent critical challenges in multi-agent systems, negotiations, and collaborative decision-making processes. This paper introduces Dialogue Diplomats, a novel end-to-end multi-agent reinforcement learning (MARL) framework designed for automated conflict resolution and consensus building in complex, dynamic environments. The proposed system integrates advanced deep reinforcement learning architectures with dialogue-based negotiation protocols, enabling autonomous agents to engage in sophisticated conflict resolution through iterative communication and strategic adaptation. We present three primary contributions: first, a novel Hierarchical Consensus Network (HCN) architecture that combines attention mechanisms with graph neural networks to model inter-agent dependencies and conflict dynamics. second, a Progressive Negotiation Protocol (PNP) that structures multi-round dialogue interactions with adaptive concession strategies; and third, a Context-Aware Reward Shaping mechanism that balances individual agent objectives with collective consensus goals.


Smart Manufacturing: MLOps-Enabled Event-Driven Architecture for Enhanced Control in Steel Production

arXiv.org Artificial Intelligence

We explore a Digital Twin-Based Approach for Smart Manufacturing to improve Sustainability, Efficiency, and Cost-Effectiveness for a steel production plant. Our system is based on a micro-service edge-compute platform that ingests real-time sensor data from the process into a digital twin over a converged network infrastructure. We implement agile machine learning-based control loops in the digital twin to optimize induction furnace heating, enhance operational quality, and reduce process waste. Key to our approach is a Deep Reinforcement learning-based agent used in our machine learning operation (MLOps) driven system to autonomously correlate the system state with its digital twin to identify correction actions that aim to optimize power settings for the plant. We present the theoretical basis, architectural details, and practical implications of our approach to reduce manufacturing waste and increase production quality. We design the system for flexibility so that our scalable event-driven architecture can be adapted to various industrial applications. With this research, we propose a pivotal step towards the transformation of traditional processes into intelligent systems, aligning with sustainability goals and emphasizing the role of MLOps in shaping the future of data-driven manufacturing.


Boosting Reinforcement Learning in 3D Visuospatial Tasks Through Human-Informed Curriculum Design

arXiv.org Artificial Intelligence

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence, including the complexities of human cognition. While RL had shown successes in relatively constrained environments, such as the classic Atari games and specific continuous control problems, recent years have seen efforts to expand its applicability. This work investigates the potential of RL in demonstrating intelligent behaviour and its progress in addressing more complex and less structured problem domains. We present an investigation into the capacity of modern RL frameworks in addressing a seemingly straightforward 3D Same-Different visuospatial task. While initial applications of state-of-the-art methods, including PPO, behavioural cloning and imitation learning, revealed challenges in directly learning optimal strategies, the successful implementation of curriculum learning offers a promising avenue. Effective learning was achieved by strategically designing the lesson plan based on the findings of a real-world human experiment.


Enhancing Robustness of Offline Reinforcement Learning Under Data Corruption via Sharpness-Aware Minimization

arXiv.org Artificial Intelligence

Offline reinforcement learning (RL) is vulnerable to real-world data corruption, with even robust algorithms failing under challenging observation and mixture corruptions. We posit this failure stems from data corruption creating sharp minima in the loss landscape, leading to poor generalization. To address this, we are the first to apply Sharpness-A ware Minimization (SAM) as a general-purpose, plug-and-play optimizer for offline RL. SAM seeks flatter minima, guiding models to more robust parameter regions. We integrate SAM into strong baselines for data corruption: IQL, a top-performing offline RL algorithm in this setting, and RIQL, an algorithm designed specifically for data-corruption robustness. We evaluate them on D4RL benchmarks with both random and adversarial corruption. Our SAM-enhanced methods consistently and significantly outperform the original baselines. Visualizations of the reward surface confirm that SAM finds smoother solutions, providing strong evidence for its effectiveness in improving the robustness of offline RL agents.