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Neural Information Processing Systems

REV3: We will clarify Tab.1 in the paper and add derivations of Eqs. 5, 6. DESIRE[21] is variational. The second is an online planning algorithm (Shooting), where Ego's future action sequences are38 optimized tomaximize fortheplanning rewardunderthelearned MFP dynamics model.



GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill

arXiv.org Artificial Intelligence

Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical limitations: manually designed rewards lack scalability across diverse tasks, while demonstration-based methods struggle to generalize beyond their training distribution. We introduce GROVE, a generalized reward framework that enables open-vocabulary physical skill learning without manual engineering or task-specific demonstrations. Our key insight is that Large Language Models(LLMs) and Vision Language Models(VLMs) provide complementary guidance -- LLMs generate precise physical constraints capturing task requirements, while VLMs evaluate motion semantics and naturalness. Through an iterative design process, VLM-based feedback continuously refines LLM-generated constraints, creating a self-improving reward system. To bridge the domain gap between simulation and natural images, we develop Pose2CLIP, a lightweight mapper that efficiently projects agent poses directly into semantic feature space without computationally expensive rendering. Extensive experiments across diverse embodiments and learning paradigms demonstrate GROVE's effectiveness, achieving 22.2% higher motion naturalness and 25.7% better task completion scores while training 8.4x faster than previous methods. These results establish a new foundation for scalable physical skill acquisition in simulated environments.


World Models for Anomaly Detection during Model-Based Reinforcement Learning Inference

arXiv.org Artificial Intelligence

Learning-based controllers are often purposefully kept out of real-world applications due to concerns about their safety and reliability. We explore how state-of-the-art world models in Model-Based Reinforcement Learning can be utilized beyond the training phase to ensure a deployed policy only operates within regions of the state-space it is sufficiently familiar with. This is achieved by continuously monitoring discrepancies between a world model's predictions and observed system behavior during inference. It allows for triggering appropriate measures, such as an emergency stop, once an error threshold is surpassed. This does not require any task-specific knowledge and is thus universally applicable. Simulated experiments on established robot control tasks show the effectiveness of this method, recognizing changes in local robot geometry and global gravitational magnitude. Real-world experiments using an agile quadcopter further demonstrate the benefits of this approach by detecting unexpected forces acting on the vehicle. These results indicate how even in new and adverse conditions, safe and reliable operation of otherwise unpredictable learning-based controllers can be achieved.


Energy Consumption in Robotics: A Simplified Modeling Approach

arXiv.org Artificial Intelligence

The energy use of a robot is trajectory-dependent, and thus can be reduced by optimization of the trajectory. Current methods for robot trajectory optimization can reduce energy up to 15\% for fixed start and end points, however their use in industrial robot planning is still restricted due to model complexity and lack of integration with planning tools which address other concerns (e.g. collision avoidance). We propose an approach that uses differentiable inertial and kinematic models from standard open-source tools, integrating with standard ROS planning methods. An inverse dynamics-based energy model is optionally extended with a single-parameter electrical model, simplifying the model identification process. We compare the inertial and electrical models on a collaborative robot, showing that simplified models provide competitive accuracy and are easier to deploy in practice.


CurricuLLM: Automatic Task Curricula Design for Learning Complex Robot Skills using Large Language Models

arXiv.org Artificial Intelligence

Curriculum learning is a training mechanism in reinforcement learning (RL) that facilitates the achievement of complex policies by progressively increasing the task difficulty during training. However, designing effective curricula for a specific task often requires extensive domain knowledge and human intervention, which limits its applicability across various domains. Our core idea is that large language models (LLMs), with their extensive training on diverse language data and ability to encapsulate world knowledge, present significant potential for efficiently breaking down tasks and decomposing skills across various robotics environments. Additionally, the demonstrated success of LLMs in translating natural language into executable code for RL agents strengthens their role in generating task curricula. In this work, we propose CurricuLLM, which leverages the high-level planning and programming capabilities of LLMs for curriculum design, thereby enhancing the efficient learning of complex target tasks. CurricuLLM consists of: (Step 1) Generating sequence of subtasks that aid target task learning in natural language form, (Step 2) Translating natural language description of subtasks in executable task code, including the reward code and goal distribution code, and (Step 3) Evaluating trained policies based on trajectory rollout and subtask description. We evaluate CurricuLLM in various robotics simulation environments, ranging from manipulation, navigation, and locomotion, to show that CurricuLLM can aid learning complex robot control tasks. In addition, we validate humanoid locomotion policy learned through CurricuLLM in real-world. The code is provided in https://github.com/labicon/CurricuLLM


Square-Root Inverse Filter-based GNSS-Visual-Inertial Navigation

arXiv.org Artificial Intelligence

While Global Navigation Satellite System (GNSS) is often used to provide global positioning if available, its intermittency and/or inaccuracy calls for fusion with other sensors. In this paper, we develop a novel GNSS-Visual-Inertial Navigation System (GVINS) that fuses visual, inertial, and raw GNSS measurements within the square-root inverse sliding window filtering (SRI-SWF) framework in a tightly coupled fashion, which thus is termed SRI-GVINS. In particular, for the first time, we deeply fuse the GNSS pseudorange, Doppler shift, single-differenced pseudorange, and double-differenced carrier phase measurements, along with the visual-inertial measurements. Inherited from the SRI-SWF, the proposed SRI-GVINS gains significant numerical stability and computational efficiency over the start-of-the-art methods. Additionally, we propose to use a filter to sequentially initialize the reference frame transformation till converges, rather than collecting measurements for batch optimization. We also perform online calibration of GNSS-IMU extrinsic parameters to mitigate the possible extrinsic parameter degradation. The proposed SRI-GVINS is extensively evaluated on our own collected UAV datasets and the results demonstrate that the proposed method is able to suppress VIO drift in real-time and also show the effectiveness of online GNSS-IMU extrinsic calibration. The experimental validation on the public datasets further reveals that the proposed SRI-GVINS outperforms the state-of-the-art methods in terms of both accuracy and efficiency.


miditok: A Python package for MIDI file tokenization

arXiv.org Artificial Intelligence

Recent progress in natural language processing has been adapted to the symbolic music modality. Language models, such as Transformers, have been used with symbolic music for a variety of tasks among which music generation, modeling or transcription, with state-of-the-art performances. These models are beginning to be used in production products. To encode and decode music for the backbone model, they need to rely on tokenizers, whose role is to serialize music into sequences of distinct elements called tokens. MidiTok is an open-source library allowing to tokenize symbolic music with great flexibility and extended features. It features the most popular music tokenizations, under a unified API. It is made to be easily used and extensible for everyone.


Safe Interval Path Planning With Kinodynamic Constraints

arXiv.org Artificial Intelligence

Safe Interval Path Planning (SIPP) is a powerful algorithm for solving single-agent pathfinding problem when the agent is confined to a graph and certain vertices/edges of this graph are blocked at certain time intervals due to dynamic obstacles that populate the environment. Original SIPP algorithm relies on the assumption that the agent is able to stop instantaneously. However, this assumption often does not hold in practice, e.g. a mobile robot moving with a cruising speed is not able to stop immediately but rather requires gradual deceleration to a full stop that takes time. In other words, the robot is subject to kinodynamic constraints. Unfortunately, as we show in this work, in such a case original SIPP is incomplete. To this end, we introduce a novel variant of SIPP that is provably complete and optimal for planning with acceleration/deceleration. In the experimental evaluation we show that the key property of the original SIPP still holds for the modified version -- it performs much less expansions compared to A* and, as a result, is notably faster.


REFINE: Reachability-based Trajectory Design using Robust Feedback Linearization and Zonotopes

arXiv.org Artificial Intelligence

Performing real-time receding horizon motion planning for autonomous vehicles while providing safety guarantees remains difficult. This is because existing methods to accurately predict ego vehicle behavior under a chosen controller use online numerical integration that requires a fine time discretization and thereby adversely affects real-time performance. To address this limitation, several recent papers have proposed to apply offline reachability analysis to conservatively predict the behavior of the ego vehicle. This reachable set can be constructed by utilizing a simplified model whose behavior is assumed a priori to conservatively bound the dynamics of a full-order model. However, guaranteeing that one satisfies this assumption is challenging. This paper proposes a framework named REFINE to overcome the limitations of these existing approaches. REFINE utilizes a parameterized robust controller that partially linearizes the vehicle dynamics even in the presence of modeling error. Zonotope-based reachability analysis is then performed on the closed-loop, full-order vehicle dynamics to compute the corresponding control-parameterized, over-approximate Forward Reachable Sets (FRS). Because reachability analysis is applied to the full-order model, the potential conservativeness introduced by using a simplified model is avoided. The pre-computed, control-parameterized FRS is then used online in an optimization framework to ensure safety. The proposed method is compared to several state of the art methods during a simulation-based evaluation on a full-size vehicle model and is evaluated on a 1/10th race car robot in real hardware testing. In contrast to existing methods, REFINE is shown to enable the vehicle to safely navigate itself through complex environments.