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Local Guidance for Configuration-Based Multi-Agent Pathfinding

Arita, Tomoki, Okumura, Keisuke

arXiv.org Artificial Intelligence

Guidance is an emerging concept that improves the empirical performance of real-time, sub-optimal multi-agent pathfind-ing (MAPF) methods. It offers additional information to MAPF algorithms to mitigate congestion on a global scale by considering the collective behavior of all agents across the entire workspace. This global perspective helps reduce agents' waiting times, thereby improving overall coordination efficiency. In contrast, this study explores an alternative approach: providing local guidance in the vicinity of each agent. While such localized methods involve recompu-tation as agents move and may appear computationally demanding, we empirically demonstrate that supplying informative spatiotemporal cues to the planner can significantly improve solution quality without exceeding a moderate time budget. When applied to LaCAM, a leading configuration-based solver, this form of guidance establishes a new performance frontier for MAPF.


Polynomial-time Configuration Generator for Connected Unlabeled Multi-Agent Pathfinding

Suzuki, Takahiro, Okumura, Keisuke

arXiv.org Artificial Intelligence

We consider Connected Unlabeled Multi-Agent Pathfinding (CUMAPF), a variant of MAPF where the agents must maintain connectivity at all times. This problem is fundamental to swarm robotics applications like self-reconfiguration and marching, where standard MAPF is insufficient as it does not guarantee the required connectivity between agents. While unlabeled MAPF is tractable in optimization, CUMAPF is NP-hard even on highly restricted graph classes. To tackle this challenge, we propose PULL, a complete and polynomial-time algorithm with a simple design. It is based on a rule-based one-step function that computes a subsequent configuration that preserves connectivity and advances towards the target configuration. PULL is lightweight, and runs in $O(n^2)$ time per step in 2D grid, where $n$ is the number of agents. Our experiments further demonstrate its practical performance: PULL finds competitive solution qualities against trivial solutions for hundreds of agents, in randomly generated instances. Furthermore, we develop an eventually optimal solver that integrates PULL into an existing search-based MAPF algorithm, providing a valuable tool for small-scale instances.


Graph Attention-Guided Search for Dense Multi-Agent Pathfinding

Jain, Rishabh, Okumura, Keisuke, Amir, Michael, Prorok, Amanda

arXiv.org Artificial Intelligence

Finding near-optimal solutions for dense multi-agent pathfinding (MAPF) problems in real-time remains challenging even for state-of-the-art planners. To this end, we develop a hybrid framework that integrates a learned heuristic derived from MAGAT, a neural MAPF policy with a graph attention scheme, into a leading search-based algorithm, LaCAM. While prior work has explored learning-guided search in MAPF, such methods have historically underperformed. In contrast, our approach, termed LaGAT, outperforms both purely search-based and purely learning-based methods in dense scenarios. This is achieved through an enhanced MAGAT architecture, a pre-train-then-fine-tune strategy on maps of interest, and a deadlock detection scheme to account for imperfect neural guidance. Our results demonstrate that, when carefully designed, hybrid search offers a powerful solution for tightly coupled, challenging multi-agent coordination problems.


Real-Time LaCAM for Real-Time MAPF

Liang, Runzhe, Veerapaneni, Rishi, Harabor, Daniel, Li, Jiaoyang, Likhachev, Maxim

arXiv.org Artificial Intelligence

The vast majority of Multi-Agent Path Finding (MAPF) methods with completeness guarantees require planning full-horizon paths. However, planning full-horizon paths can take too long and be impractical in real-world applications. Instead, real-time planning and execution, which only allows the planner a finite amount of time before executing and replanning, is more practical for real-world multi-agent systems. Several methods utilize real-time planning schemes but none are provably complete, which leads to livelock or deadlock. Our main contribution is Real-Time LaCAM, the first Real-Time MAPF method with provable completeness guarantees. We do this by leveraging LaCAM (Okumura 2023) in an incremental fashion. Our results show how we can iteratively plan for congested environments with a cutoff time of milliseconds while still maintaining the same success rate as full-horizon LaCAM. We also show how it can be used with a single-step learned MAPF policy.


Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding

Okumura, Keisuke, Nagai, Hiroki

arXiv.org Artificial Intelligence

PIBT is a computationally lightweight algorithm that can be applied to a variety of multi-agent pathfinding (MAPF) problems, generating the next collision-free locations of agents given another. Because of its simplicity and scalability, it is becoming a popular underlying scheme for recent large-scale MAPF methods involving several hundreds or thousands of agents. Vanilla PIBT makes agents behave greedily towards their assigned goals, while agents typically have multiple best actions, since the graph shortest path is not always unique. Consequently, tiebreaking about how to choose between these actions significantly affects resulting solutions. This paper studies two simple yet effective techniques for tiebreaking in PIBT, without compromising its computational advantage. The first technique allows an agent to intelligently dodge another, taking into account whether each action will hinder the progress of the next timestep. The second technique is to learn, through multiple PIBT runs, how an action causes regret in others and to use this information to minimise regret collectively. Our empirical results demonstrate that these techniques can reduce the solution cost of one-shot MAPF and improve the throughput of lifelong MAPF. For instance, in densely populated one-shot cases, the combined use of these tiebreaks achieves improvements of around 10-20% in sum-of-costs, without significantly compromising the speed of a PIBT-based planner.


Anytime Single-Step MAPF Planning with Anytime PIBT

Gandotra, Nayesha, Veerapaneni, Rishi, Saleem, Muhammad Suhail, Harabor, Daniel, Li, Jiaoyang, Likhachev, Maxim

arXiv.org Artificial Intelligence

PIBT is a popular Multi-Agent Path Finding (MAPF) method at the core of many state-of-the-art MAPF methods including LaCAM, CS-PIBT, and WPPL. The main utility of PIBT is that it is a very fast and effective single-step MAPF solver and can return a collision-free single-step solution for hundreds of agents in less than a millisecond. However, the main drawback of PIBT is that it is extremely greedy in respect to its priorities and thus leads to poor solution quality. Additionally, PIBT cannot use all the planning time that might be available to it and returns the first solution it finds. We thus develop Anytime PIBT, which quickly finds a one-step solution identically to PIBT but then continuously improves the solution in an anytime manner. We prove that Anytime PIBT converges to the optimal solution given sufficient time. We experimentally validate that Anytime PIBT can rapidly improve single-step solution quality within milliseconds and even find the optimal single-step action. However, we interestingly find that improving the single-step solution quality does not have a significant effect on full-horizon solution costs.


Corridor Generating Algorithm for Multi-Agent Pathfinding

Pertzovsky, Arseniy

arXiv.org Artificial Intelligence

In this paper, we solve the classical Multi-agent Pathfinding (MAPF) problem. Existing approaches struggle to solve dense MAPF instances. In this paper, we propose a Corridor Generating Algorithm for MAPF, namely CGA-MAPF. In CGA-MAPF, the agents build \emph{corridors}, a set of connected vertices, from current locations towards agents' goals and evacuate other agents out of the corridors to avoid collisions and deadlocks. The proposed algorithm has a reachability property, i.e. every agent is guaranteed to reach its goal location at some point. In the experimental section, we demonstrate that CGA-MAPF outperforms baseline algorithms in terms of success rate across diverse MAPF benchmark grids, achieving state-of-the-art performance.


MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale

Andreychuk, Anton, Yakovlev, Konstantin, Panov, Aleksandr, Skrynnik, Alexey

arXiv.org Artificial Intelligence

Multi-agent pathfinding (MAPF) is a challenging computational problem that typically requires to find collision-free paths for multiple agents in a shared environment. Solving MAPF optimally is NP-hard, yet efficient solutions are critical for numerous applications, including automated warehouses and transportation systems. Recently, learning-based approaches to MAPF have gained attention, particularly those leveraging deep reinforcement learning. Following current trends in machine learning, we have created a foundation model for the MAPF problems called MAPF-GPT. Using imitation learning, we have trained a policy on a set of pre-collected sub-optimal expert trajectories that can generate actions in conditions of partial observability without additional heuristics, reward functions, or communication with other agents. The resulting MAPF-GPT model demonstrates zero-shot learning abilities when solving the MAPF problem instances that were not present in the training dataset. We show that MAPF-GPT notably outperforms the current best-performing learnable-MAPF solvers on a diverse range of problem instances and is efficient in terms of computation (in the inference mode).


LayeredMAPF: a decomposition of MAPF instance without compromising solvability

Yao, Zhuo, Wang, Wei

arXiv.org Artificial Intelligence

Generally, the calculation and memory space required for multi-agent path finding (MAPF) grows exponentially as the number of agents increases. This often results in some MAPF instances being unsolvable under limited computational resources and memory space, thereby limiting the application of MAPF in complex scenarios. Hence, we propose a decomposition approach for MAPF instances, which breaks down instances involving a large number of agents into multiple isolated subproblems involving fewer agents. Moreover, we present a framework to enable general MAPF algorithms to solve each subproblem independently and merge their solutions into one conflict-free final solution, without compromising on solvability. Unlike existing works that propose isolated methods aimed at reducing the time cost of MAPF, our method is applicable to all MAPF methods. In our results, we apply decomposition to multiple state-of-the-art MAPF methods using a classic MAPF benchmark (https://movingai.com/benchmarks/mapf.html). The decomposition of MAPF instances is completed on average within 1s, and its application to seven MAPF methods reduces the memory usage and time cost significantly, particularly for serial methods. To facilitate further research within the community, we have made the source code of the proposed algorithm publicly available (https://github.com/JoeYao-bit/LayeredMAPF).


Improving Learnt Local MAPF Policies with Heuristic Search

Veerapaneni, Rishi, Wang, Qian, Ren, Kevin, Jakobsson, Arthur, Li, Jiaoyang, Likhachev, Maxim

arXiv.org Artificial Intelligence

Multi-agent path finding (MAPF) is the problem of finding collision-free paths for a team of agents to reach their goal locations. State-of-the-art classical MAPF solvers typically employ heuristic search to find solutions for hundreds of agents but are typically centralized and can struggle to scale when run with short timeouts. Machine learning (ML) approaches that learn policies for each agent are appealing as these could enable decentralized systems and scale well while maintaining good solution quality. Current ML approaches to MAPF have proposed methods that have started to scratch the surface of this potential. However, state-of-the-art ML approaches produce "local" policies that only plan for a single timestep and have poor success rates and scalability. Our main idea is that we can improve a ML local policy by using heuristic search methods on the output probability distribution to resolve deadlocks and enable full horizon planning. We show several model-agnostic ways to use heuristic search with learnt policies that significantly improve the policies' success rates and scalability. To our best knowledge, we demonstrate the first time ML-based MAPF approaches have scaled to high congestion scenarios (e.g. 20% agent density).