Kein, the most-delayed video game in history, released after 22 years

The Guardian 

In 2002, a group of five Italians made the local news: they were going to be the first company in the country to develop a game for Nintendo's popular portable, the Game Boy Advance. The cadre pulled together a few hundred euros and some computers to prepare for the project. They had no experience making games. They didn't even have a programmer. All they had was a love for video games, a shared hatred of working for bosses, and endless optimism.

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