'Matrix Resurrections' Pivots to Reality 22 Years After Original
For the new sequel, "The Matrix Resurrections," filmmakers deployed much-higher-caliber technologies, including three-dimensional imagery made using artificial intelligence. But after 22 years of digital evolution, high-end movie effects are approaching a plateau near perfection. "We went from pulling off what seemed to be impossible, to a sort of inability to create surprise" in the movie industry, says John Gaeta, who helped craft the bullet-time effect. He was a visual-effects designer on the first three "Matrix" films; now he is making things for the metaverse. This year the movies presented us with a car slingshotting from cliff to cliff ("F9"); Ryan Reynolds running amok inside a videogame ("Free Guy"); and giant monsters crushing the Hong Kong skyline ("Godzilla vs. Kong").
Dec-22-2021, 12:00:00 GMT
- Country:
- Asia > China
- Hong Kong (0.25)
- North America > United States
- California > San Francisco County > San Francisco (0.05)
- Asia > China
- Industry:
- Leisure & Entertainment > Games
- Computer Games (0.40)
- Media > Film (1.00)
- Leisure & Entertainment > Games
- Technology:
- Information Technology
- Artificial Intelligence (0.90)
- Graphics (0.68)
- Information Technology