The Commodore 64 at 40: back to the future of video games

The Guardian 

For a period between the winter of 1983 and the summer of 1986, my life was completely dominated by the Commodore 64. The seminal home computer, launched 40 years ago this month, featured an 8-bit microprocessor, a huge 64k of memory and a set of graphics and sound chips that were designed by the engineers at Commodore's MOS Technology subsidiary to power state-of-the-art arcade games. Instead, Commodore president Jack Tramiel ordered the team to build a home computer designed to smash the Atari XL and Apple II. So that's what they did. I didn't know any of this when my dad brought home a C64 one afternoon a year after the launch of the machine.

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