D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soup Doctoral School of Exact and Natural Sciences Faculty of Mathematics and Computer Science Jagiellonian University
–Neural Information Processing Systems
Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). These solutions use GS to represent the scene's structure and the neural network to model dynamics. Such approaches allow fast rendering and extracting each element of such a dynamic scene. However, modifying such objects over time is challenging. SC-GS (Sparse Controlled Gaussian Splatting) enhanced with Deformed Control Points partially solves this issue. However, this approach necessitates selecting elements that need to be kept fixed, as well as centroids that should be adjusted throughout editing.
Neural Information Processing Systems
Mar-27-2025, 06:53:42 GMT
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