SwiftRL: Towards Efficient Reinforcement Learning on Real Processing-In-Memory Systems

Gogineni, Kailash, Dayapule, Sai Santosh, Gómez-Luna, Juan, Gogineni, Karthikeya, Wei, Peng, Lan, Tian, Sadrosadati, Mohammad, Mutlu, Onur, Venkataramani, Guru

arXiv.org Artificial Intelligence 

All of these applications involve active interactions with the environment, from which observations are made in Reinforcement Learning (RL) is the process by which an agent learns order to train the RL agent. Extending RL to real-world applications optimal behavior through interactions with experience datasets, all presents challenges, particularly in scenarios such as self-driving of which aim to maximize the reward signal. RL algorithms often cars, where exploration and training in the field can be impractical face performance challenges in real-world applications, especially and may even raise safety concerns while piloting a car due to when training with extensive and diverse datasets. For instance, delayed decisions stemming from the performance bottlenecks of applications like autonomous vehicles include sensory data, dynamic underlying RL-based decision-making modules [6, 7].

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