GAT-GMM: Generative Adversarial Training for Gaussian Mixture Models
Farnia, Farzan, Wang, William, Das, Subhro, Jadbabaie, Ali
Learning the distribution of observed data is a basic task in unsupervised learning which has been studied for decades. The recently-introduced concept of Generative Adversarial Networks (GANs) [1] has demonstrated great success in various distribution learning tasks. Unlike the traditional maximum-likelihood-based approaches, GANs learn the distribution of observed data through a zero-sum game between two machine players, a generator G mimicking the true distribution of data and a discriminator D distinguishing the generator's produced samples from real data points. This zero-sum game is typically formulated through a minimax optimization problem where G and D optimize a minimax objective quantifying how dissimilar G's generated samples and real training samples are. In GAN minimax optimization problems, the generator and discriminator functions are commonly chosen as two deep neural networks (DNNs). Leveraging the expressive power of DNNs, GANs have achieved state-of-the-art performance in learning complex distributions of image data [2, 3, 4]. This success, however, is achieved at the cost of their notoriously difficult training procedure which has introduced several challenges to the machine learning community. Addressing these challenges requires a deeper theoretical understanding of GANs, including their approximation, generalization, and optimization properties. Specifically, GANs have been frequently observed to fail in learning multi-modal distributions [5].
Jun-18-2020
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