RAVEN: Resilient Aerial Navigation via Open-Set Semantic Memory and Behavior Adaptation
Kim, Seungchan, Alama, Omar, Kurdydyk, Dmytro, Keller, John, Keetha, Nikhil, Wang, Wenshan, Bisk, Yonatan, Scherer, Sebastian
–arXiv.org Artificial Intelligence
Aerial outdoor semantic navigation requires robots to explore large, unstructured environments to locate target objects. Recent advances in semantic navigation have demonstrated open-set object-goal navigation in indoor settings, but these methods remain limited by constrained spatial ranges and structured layouts, making them unsuitable for long-range outdoor search. While outdoor semantic navigation approaches exist, they either rely on reactive policies based on current observations, which tend to produce short-sighted behaviors, or precompute scene graphs offline for navigation, limiting adaptability to online deployment. We present RAVEN, a 3D memory-based, behavior tree framework for aerial semantic navigation in unstructured outdoor environments. It (1) uses a spatially consistent semantic voxel-ray map as persistent memory, enabling long-horizon planning and avoiding purely reactive behaviors, (2) combines short-range voxel search and long-range ray search to scale to large environments, (3) leverages a large vision-language model to suggest auxiliary cues, mitigating sparsity of outdoor targets. These components are coordinated by a behavior tree, which adaptively switches behaviors for robust operation. We evaluate RAVEN in 10 photorealistic outdoor simulation environments over 100 semantic tasks, encompassing single-object search, multi-class, multi-instance navigation and sequential task changes. Results show RAVEN outperforms baselines by 85.25% in simulation and demonstrate its real-world applicability through deployment on an aerial robot in outdoor field tests.
arXiv.org Artificial Intelligence
Sep-30-2025
- Country:
- Europe > Netherlands
- South Holland > Delft (0.04)
- North America > United States
- Pennsylvania > Allegheny County > Pittsburgh (0.04)
- Europe > Netherlands
- Genre:
- Research Report (0.70)
- Industry:
- Health & Medicine > Consumer Health (0.40)
- Transportation (0.31)
- Technology:
- Information Technology > Artificial Intelligence
- Machine Learning (1.00)
- Natural Language (1.00)
- Representation & Reasoning (1.00)
- Robots (1.00)
- Information Technology > Artificial Intelligence