Solving Atari Games Using Fractals And Entropy

Cerezo, Sergio Hernandez, Ballester, Guillem Duran, Baxevanakis, Spiros

arXiv.org Artificial Intelligence 

In this paper we introduce a novel MCTS based approach that is derived from the laws of the thermodynamics. The algorithm, coined Fractal Monte Carlo (FMC), allows us to create an agent that takes intelligent actions in both continuous and discrete environments while providing control over every aspect of the agent's behavior. Results show that FMC is several orders of magnitude more efficient than similar techniques, such as MCTS, in the Atari games tested.

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