Learning to Play General-Sum Games Against Multiple Boundedly Rational Agents
Zhao, Eric, Trott, Alexander R., Xiong, Caiming, Zheng, Stephan
–arXiv.org Artificial Intelligence
We study the problem of training a principal in a multi-agent general-sum game using reinforcement learning (RL). Learning a robust principal policy requires anticipating the worst possible strategic responses of other agents, which is generally NP-hard. However, we show that no-regret dynamics can identify these worst-case responses in poly-time in smooth games. We propose a framework that uses this policy evaluation method for efficiently learning a robust principal policy using RL. This framework can be extended to provide robustness to boundedly rational agents too. Our motivating application is automated mechanism design: we empirically demonstrate our framework learns robust mechanisms in both matrix games and complex spatiotemporal games. In particular, we learn a dynamic tax policy that improves the welfare of a simulated trade-and-barter economy by 15%, even when facing previously unseen boundedly rational RL taxpayers.
arXiv.org Artificial Intelligence
Dec-19-2022
- Country:
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- Government > Tax (0.67)
- Leisure & Entertainment > Games
- Computer Games (0.46)
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