MotionPersona: Characteristics-aware Locomotion Control
Shi, Mingyi, Liu, Wei, Mei, Jidong, Tse, Wangpok, Chen, Rui, Chen, Xuelin, Komura, Taku
–arXiv.org Artificial Intelligence
We present MotionPersona, a novel real-time character controller that allows users to characterize a character by specifying attributes such as physical traits, mental states, and demographics, and projects these properties into the generated motions for animating the character. In contrast to existing deep learning-based controllers, which typically produce homogeneous animations tailored to a single, predefined character, MotionPersona accounts for the impact of various traits on human motion as observed in the real world. To achieve this, we develop a block autoregressive motion diffusion model conditioned on SMPLX parameters, textual prompts, and user-defined locomotion control signals. We also curate a comprehensive dataset featuring a wide range of locomotion types and actor traits to enable the training of this characteristic-aware controller. Unlike prior work, MotionPersona is the first method capable of generating motion that faithfully reflects user-specified characteristics (e.g., an elderly person's shuffling gait) while responding in real time to dynamic control inputs. Additionally, we introduce a few-shot characterization technique as a complementary conditioning mechanism, enabling customization via short motion clips when language prompts fall short. Through extensive experiments, we demonstrate that MotionPersona outperforms existing methods in characteristics-aware locomotion control, achieving superior motion quality and diversity. Results, code, and demo can be found at: https://motionpersona25.github.io/.
arXiv.org Artificial Intelligence
Jun-3-2025
- Country:
- Asia (0.69)
- North America > United States (0.46)
- Genre:
- Research Report (0.64)
- Technology:
- Information Technology
- Artificial Intelligence
- Machine Learning > Neural Networks
- Deep Learning (1.00)
- Natural Language (1.00)
- Vision (1.00)
- Machine Learning > Neural Networks
- Graphics (1.00)
- Artificial Intelligence
- Information Technology